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Side question: definition of blunder

Posted By: Carlo Melzi
Date: Tuesday, 21 February 2012, at 12:20 a.m.

In Response To: Average # of Blunders per Match (Giant) (Stick)

Stick's post made me wonder... is there a common accepted definition of blunder?

XG "Default" settings set a 0.080 threshold, in line with Stick's definition, while XG "Precise" settings set the blunder at 0.020, which seems quite strict to me.

I usually analyze with a 0.000 threshold for errors and 0.050 for blunders.

What about all you people?

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