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Your drop decision

Posted By: Maik Stiebler
Date: Wednesday, 22 February 2012, at 6:11 p.m.

In Response To: Average # of Blunders per Match (Giant) (Stick)

After seeing the bot analysis, are you still happy with your skill difference induced drop? Against that opponent, what do you think are your MWC's after drop and take, respectively?

For reference (note the less than super-strong settings):





White is Player 1

score: 0
pip: 92
9 point match
pip: 101
score: 2

Blue is Player 2
XGID=-B-CABCaC--ab-----abbb-bbA:2:-1:-1:00:0:2:0:9:10
Blue on roll, cube action?

Analyzed in Rollout No redouble Redouble/Take
Player Winning Chances: 80,54% (G:6,25% B:0,08%) 80,67% (G:6,95% B:0,04%)
Opponent Winning Chances: 19,46% (G:2,99% B:0,08%) 19,33% (G:4,54% B:0,13%)
Cubeless Equities +0,617 +0,915
Cubeful Equities
No redouble:+0,851 (-0,006)±0,004 (+0,847..+0,855)
Redouble/Take:+0,856±0,007 (+0,849..+0,864)
Redouble/Pass:+1,000 (+0,144)
Best Cube action: Redouble / Take
Rollout details
1296 Games rolled with Variance Reduction.
Moves: 2-ply, cube decisions: 3-ply Red
Double Decision confidence:90,8%
Take Decision confidence:100,0%
Duration: 56,0 seconds

eXtreme Gammon Version: 2.01, MET: Kazaross XG2

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