Pls ignore this unsolicited rollout -- it is unreliable and could well also be dangerous
Posted By: Taper_Mike In Response To: Pls ignore this unsolicited rollout -- it is unreliable and could well also be dangerous (Snua)
Date: Monday, 4 June 2012, at 10:09 p.m.
In Response To: Pls ignore this unsolicited rollout -- it is unreliable and could well also be dangerous (Snua)
I, for one, appreciate having both rollouts. I think Paul’s “extra” result only bolsters yours.
I would like it even better if the two of you would change XG’s setting so that it does not use default seed 1.
You can change XG’s seed options by opening the “Options and Settings” dialog box. Click Options->Settings, and then click the Rollouts tab. At the bottom of the tab, put a check mark in the check box labeled “Generate a new seed randomly each time the program starts.”
This setting should be the factory default. As well, I think the seed should always be displayed, even when its value is 1.
There is nothing particularly wrong with using the seed 1 — rollouts with that seed are just as valid as those with any other seed — but there is a good reason not to use it. It has to do with combining rollouts from different sources. In order to combine two rollouts, their seeds must be different.
Note: Some of my remarks here were first posted in BGO Msg. No. 115882, where I mistakenly referred to seed 0 as the default.
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