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Rollout: Outfield battle

Posted By: Timothy Chow
Date: Saturday, 23 June 2012, at 12:04 a.m.

In Response To: Outfield battle (Timothy Chow)

I hit here, but hitting doesn't accomplish all that much. Better to spring a checker loose with 21/16 in order to avoid awkward upcoming rolls (and then the 3 is forced). It doesn't hurt all that much if the blot gets hit.





White is Player 2

score: 0
pip: 154
Money session
Jacoby
pip: 164
score: 0

Blue is Player 1
XGID=-BBb--Da---a---bCbbcbC-A--:1:1:1:53:0:0:1:0:10
Blue to play 53

1.Rollout121/13eq: -0.577
Player:
Opponent:
24.85% (G:5.29% B:0.13%)
75.15% (G:20.80% B:0.83%)
Conf: ± 0.012 (-0.589...-0.565)
Duration: 10 hours 53 minutes
2.Rollout116/11* 11/8eq: -0.627 (-0.049)
Player:
Opponent:
24.25% (G:6.19% B:0.16%)
75.75% (G:25.34% B:1.00%)
Conf: ± 0.013 (-0.640...-0.614)
Duration: 11 hours 09 minutes
3.Rollout116/13 16/11* eq: -0.631 (-0.053)
Player:
Opponent:
24.93% (G:7.14% B:0.21%)
75.07% (G:28.36% B:1.17%)
Conf: ± 0.015 (-0.646...-0.616)
Duration: 9 hours 53 minutes
1 1296 Games rolled with Variance Reduction.
Dice Seed: 2
First 4 moves and cube decisions: 4 ply
Remaining moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.21

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