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65R-64-s XG RO

Posted By: Petter Bengtsson
Date: Saturday, 1 September 2012, at 9:34 a.m.

In Response To: Ace Hatred (Timothy Chow)

If you're telling me that that's the right way to play 65R-64 at GS ...

I just thought you might've missed the fact that the game started with 65R.

GS rollout below.





White is Player 2

score: 0
pip: 156
2 point match
Crawford
pip: 167
score: 1

Blue is Player 1
XGID=-a----E-C---fE---c-e----B-:0:0:1:64:1:0:1:2:10
Blue to play 64

1.Rollout124/18 13/9eq: -0,361
Player:
Opponent:
45,12% (G:12,90% B:1,39%)
54,88% (G:13,16% B:1,12%)
Conf.: ± 0,003 (-0,364...-0,358) - [100,0%]
Duration: 2 hours 16 minutes
2.Rollout18/2 6/2eq: -0,375 (-0,015)
Player:
Opponent:
45,35% (G:15,59% B:1,30%)
54,65% (G:14,12% B:1,36%)
Conf.: ± 0,003 (-0,378...-0,372) - [0,0%]
Duration: 1 hour 51 minutes
3.Rollout124/20 13/7eq: -0,384 (-0,023)
Player:
Opponent:
43,47% (G:13,16% B:1,31%)
56,53% (G:12,66% B:1,20%)
Conf.: ± 0,003 (-0,387...-0,381) - [0,0%]
Duration: 1 hour 25 minutes
4.Rollout124/14eq: -0,387 (-0,026)
Player:
Opponent:
44,94% (G:11,44% B:1,11%)
55,06% (G:14,29% B:0,98%)
Conf.: ± 0,003 (-0,390...-0,384) - [0,0%]
Duration: 2 hours 06 minutes
1 7776 Games rolled with Variance Reduction.
Dice Seed: 13579
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.03, MET: Kazaross XG2

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