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Rollout Result Posted
Posted By: Paul Weaver In Response To: Non-Joker Aces From The Bar (Paul Weaver)
Date: Thursday, 9 January 2014, at 11:33 a.m.
It is a very rare thing (it may happen on only a very few occasions in a lifetime) that one plays checkers that originate on four different points with double aces. What's wrong with my play of anchoring?
It is no bargain to anchor on the 21pt when you lead in the race and have your 6s blocked by your opponent's 10pt. Blue has to leave a direct deuce shot (plus combos) and forego unstacking his 6pt in order to make the 21pt anchor.
The best play duplicates 5s and gives White only five non-5s (11 33 44 31, all of which are great shots regardless of Blue's play) that point on her 5pt.
One time Stick suggested that the number of times a position is rolled out should be a multiple of 36. However, Stick failed to explain how to determine if a given number is a multiple of 36. Is a 1297 rollout better than a 1296 rollout? I think so. If increasing the number of trials in a rollout by one never increases its accuracy, then to be consistent, you have to believe that a rollout of 2592 is no better than a rollout of 1296. Profound concept: If a baby never grows from one second to the next, then it never grows over the course of its entire life.
White is Player 2
score: 0
pip: 1545 point match pip: 147
score: 0
Blue is Player 1XGID=--a-BBEa----cCAb-c-e-A---A:1:-1:1:11:0:0:0:5:10 Blue to play 11
1. Rollout1 Bar/24 21/20 14/13 6/5 eq: +0.031
Player:
Opponent:54.28% (G:20.43% B:0.72%)
45.72% (G:10.23% B:0.86%)Conf.: ± 0.006 (+0.025...+0.036) - [100.0%]
Duration: 15 minutes 15 seconds2. Rollout2 Bar/24 14/13 6/4 eq: +0.013 (-0.018)
Player:
Opponent:53.73% (G:20.09% B:0.87%)
46.27% (G:10.46% B:0.65%)Conf.: ± 0.006 (+0.007...+0.019) - [0.0%]
Duration: 15 minutes 18 seconds3. Rollout3 Bar/24 14/13 6/5(2) eq: +0.002 (-0.029)
Player:
Opponent:53.47% (G:20.25% B:0.92%)
46.53% (G:10.58% B:0.65%)Conf.: ± 0.010 (-0.008...+0.012) - [0.0%]
Duration: 5 minutes 04 seconds4. Rollout3 Bar/23 14/13 6/5 eq: -0.029 (-0.059)
Player:
Opponent:52.75% (G:19.38% B:0.73%)
47.25% (G:10.77% B:0.70%)Conf.: ± 0.010 (-0.038...-0.019) - [0.0%]
Duration: 4 minutes 54 seconds5. Rollout3 Bar/21 eq: -0.044 (-0.075)
Player:
Opponent:52.23% (G:17.30% B:0.51%)
47.77% (G:7.61% B:0.48%)Conf.: ± 0.010 (-0.054...-0.034) - [0.0%]
Duration: 5 minutes 16 seconds1 3788 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
2 3787 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
3 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollereXtreme Gammon Version: 2.10, MET: Kazaross XG2
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