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21$-62S-64 No Jacoby, No Beavers 3-ply XG2 Rollouts
Posted By: Taper_Mike In Response To: 21$-62S-64 and the follow-up 55 (Nack Ballard)
Date: Wednesday, 21 May 2014, at 8:19 p.m.
White is Player 2
score: 0
pip: 159Unlimited Game
Jacoby Beaverpip: 164
score: 0
Blue is Player 1XGID=-a---ADaC--AdDa--c-e----B-:0:0:1:64:0:0:3:0:10 Blue to play 64
1. Rollout1 13/7* 11/7 eq: +0.1719
Player:
Opponent:53.91% (G:16.06% B:0.84%)
46.09% (G:12.53% B:0.68%)Conf.: ±0.0082 (+0.1637...+0.1801) - [100.0%]
Duration: 5 hours 09 minutes2. Rollout1 24/20 11/5 eq: +0.1450 (-0.0269)
Player:
Opponent:53.08% (G:14.59% B:0.60%)
46.92% (G:10.07% B:0.39%)Conf.: ±0.0072 (+0.1378...+0.1522) - [0.0%]
Duration: 4 hours 33 minutes3. Rollout1 13/7* 5/1* eq: +0.0788 (-0.0932)
Player:
Opponent:51.20% (G:18.33% B:0.69%)
48.80% (G:14.13% B:0.84%)Conf.: ±0.0086 (+0.0702...+0.0874) - [0.0%]
Duration: 4 hours 53 minutes1 5184 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Rollout by Michael Nielsen
2014-Apr-23
eXtreme Gammon Version: 2.12.202.pre-release
21$-62S-64-mn.xgp
[P C27 K93] "<=5eXtreme Gammon Version: 2.10
White is Player 2
score: 0
pip: 159Unlimited Game pip: 164
score: 0
Blue is Player 1XGID=-a---ADaC--AdDa--c-e----B-:0:0:1:64:0:0:0:0:10 Blue to play 64
1. Rollout1 13/7* 11/7 eq: +0.1706
Player:
Opponent:53.86% (G:16.21% B:0.81%)
46.14% (G:12.45% B:0.66%)Conf.: ±0.0033 (+0.1673...+0.1739) - [100.0%]
Duration: 4 hours 10 minutes2. Rollout1 24/20 11/5 eq: +0.1509 (-0.0198)
Player:
Opponent:53.09% (G:14.84% B:0.61%)
46.91% (G:10.32% B:0.40%)Conf.: ±0.0028 (+0.1481...+0.1537) - [0.0%]
Duration: 3 hours 43 minutes1 31104 Games rolled with Variance Reduction.
Dice Seed: 93985434
Moves: 3-ply, cube decisions: XG Roller
Rollout by Taper_Mike
2014-Mar-27
eXtreme Gammon Version: 2.10.199.2658
21$-62S-64-n-tm.xgp
n[P C20] "<=31
n[P C11] "&eeXtreme Gammon Version: 2.10
21$-62S-64 Unlimited Games Bot Seed Equity Nacbracs Link XG 2.12.202.pre-release 3-ply, Cubes: XGR 1 +171.9 [P C27 K93] "<=5 Michael Nielsen (above) XG 2.10 XGR++ Eval [XGR++ seed] +161.7 [P C13 K83 O108 J114 H125] "&e Nack Ballard GnuBg 1.02 2-ply Trunc 735769951 +166.999 n[P C17] '/0.360t Taper_Mike XG 2.10 3-ply, Cubes: XGR 93985434 +170.6 n[P C20] "<=31 Taper_Mike (above) XG 2.10 XGR++ Eval [XGR++ seed] +163.9 n[P C11] "&e Taper_Mike Key: C = Cross [24/20, 11/5], H = Hit [24/14*], J = Jump [11/5, 8/4], K = Kill [13/7*, 5/1*], O = Outer [13/9, 11/5], P = Point [ 13/7*, 11/7]
Nactation Tutorial Explanation of nacbracs Nacbracs for cube actions
This is a fascinating position where the best play is to leave the 5pt slotted against a double shot. I am surprised it has not drawn more comment.
The two XG rollouts above put the margin between P and C at 0.027 and 0.020 respectively. Thats either above or right at the 0.02 threshold Nack likes to use for his retro-sequences. Given the high variance that is often present in a 5k rollout, the true margin is probably closer to 0.02 than anything else.
Mike
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