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21$-62S-64 — No Jacoby, No Beavers — 3-ply XG2 Rollouts

Posted By: Taper_Mike
Date: Wednesday, 21 May 2014, at 8:19 p.m.

In Response To: 21$-62S-64 and the follow-up 55 (Nack Ballard)





White is Player 2

score: 0
pip: 159
Unlimited Game
Jacoby Beaver
pip: 164
score: 0

Blue is Player 1
XGID=-a---ADaC--AdDa--c-e----B-:0:0:1:64:0:0:3:0:10
Blue to play 64

1.Rollout113/7* 11/7eq: +0.1719
Player:
Opponent:
53.91% (G:16.06% B:0.84%)
46.09% (G:12.53% B:0.68%)
Conf.: ±0.0082 (+0.1637...+0.1801) - [100.0%]
Duration: 5 hours 09 minutes
2.Rollout124/20 11/5eq: +0.1450 (-0.0269)
Player:
Opponent:
53.08% (G:14.59% B:0.60%)
46.92% (G:10.07% B:0.39%)
Conf.: ±0.0072 (+0.1378...+0.1522) - [0.0%]
Duration: 4 hours 33 minutes
3.Rollout113/7* 5/1* eq: +0.0788 (-0.0932)
Player:
Opponent:
51.20% (G:18.33% B:0.69%)
48.80% (G:14.13% B:0.84%)
Conf.: ±0.0086 (+0.0702...+0.0874) - [0.0%]
Duration: 4 hours 53 minutes
1 5184 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

Rollout by Michael Nielsen
2014-Apr-23
eXtreme Gammon Version: 2.12.202.pre-release
21$-62S-64-mn.xgp
[P C27 K93] "<=5

eXtreme Gammon Version: 2.10





White is Player 2

score: 0
pip: 159
Unlimited Game
pip: 164
score: 0

Blue is Player 1
XGID=-a---ADaC--AdDa--c-e----B-:0:0:1:64:0:0:0:0:10
Blue to play 64

1.Rollout113/7* 11/7eq: +0.1706
Player:
Opponent:
53.86% (G:16.21% B:0.81%)
46.14% (G:12.45% B:0.66%)
Conf.: ±0.0033 (+0.1673...+0.1739) - [100.0%]
Duration: 4 hours 10 minutes
2.Rollout124/20 11/5eq: +0.1509 (-0.0198)
Player:
Opponent:
53.09% (G:14.84% B:0.61%)
46.91% (G:10.32% B:0.40%)
Conf.: ±0.0028 (+0.1481...+0.1537) - [0.0%]
Duration: 3 hours 43 minutes
1 31104 Games rolled with Variance Reduction.
Dice Seed: 93985434
Moves: 3-ply, cube decisions: XG Roller

Rollout by Taper_Mike
2014-Mar-27
eXtreme Gammon Version: 2.10.199.2658
21$-62S-64-n-tm.xgp
n[P C20] "<=31
n[P C11] "&e

eXtreme Gammon Version: 2.10

21$-62S-64 — Unlimited Games
Bot Seed Equity Nacbracs Link
XG 2.12.202.pre-release 3-ply, Cubes: XGR 1 +171.9 [P C27 K93] "<=5 Michael Nielsen (above)
XG 2.10 XGR++ Eval [XGR++ seed] +161.7 [P C13 K83 O108 J114 H125] "&e Nack Ballard
GnuBg 1.02 2-ply Trunc 735769951 +166.999 n[P C17] '/0.360t Taper_Mike
XG 2.10 3-ply, Cubes: XGR 93985434 +170.6 n[P C20] "<=31 Taper_Mike (above)
XG 2.10 XGR++ Eval [XGR++ seed] +163.9 n[P C11] "&e Taper_Mike

Key: C = Cross [24/20, 11/5], H = Hit [24/14*], J = Jump [11/5, 8/4], K = Kill [13/7*, 5/1*], O = Outer [13/9, 11/5], P = Point [ 13/7*, 11/7]

Nactation Tutorial • Explanation of nacbracs • Nacbracs for cube actions

This is a fascinating position where the best play is to leave the 5pt slotted against a double shot. I am surprised it has not drawn more comment.

The two XG rollouts above put the margin between P and C at 0.027 and 0.020 respectively. That’s either above or right at the 0.02 threshold Nack likes to use for his retro-sequences. Given the high variance that is often present in a 5k rollout, the true margin is probably closer to 0.02 than anything else.

Mike

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