Mochy backgame "minimum pip trail to take", assumptions?
Posted By: mochy In Response To: Mochy backgame "minimum pip trail to take", assumptions? (Tenland)
Date: Tuesday, 24 June 2014, at 2:55 p.m.
In Response To: Mochy backgame "minimum pip trail to take", assumptions? (Tenland)
My assumption (Which I told in the lecture) was as follows.
-The doubler has a full prime or a beautiful prime without any damage or weakness.The spare man places ideally.
-The doubler has escaped all backmen, therefore shouldn't have any problem of a contact other than last two anchors owned by his opponent
-The taker has two anchors (4 checkers).No extra men back.
-The taker has a beautiful board / structure on her side of the board. No buried checkers.
White is Player 2
Blue is Player 1
XGID=-bbBBBCBBA-Aa-a-abbbb-----:0:0:1:00:0:0:3:0:10 Blue on roll, cube action?
Analyzed in 4-ply No double Double/Take Player Winning Chances: 64.63% (G:32.52% B:5.32%) 64.64% (G:32.47% B:5.39%) Opponent Winning Chances: 35.37% (G:1.61% B:0.06%) 35.36% (G:1.55% B:0.07%) Cubeless Equities +0.654 +1.310 Cubeful Equities No double: +0.934 (-0.066) Double/Take: +1.010 (+0.010) Double/Pass: +1.000 Best Cube action: Double / Pass
eXtreme Gammon Version: 2.12.201.pre-release
This is one of the references I remember. The doubler has 87 pips lead and it is a last take point for 1-2 backgame.I couldn't find a rollouted file but I did rollout.(It would be nice if someone else re-confirmed my position by deep rollout)
Messages In This Thread
BGonline.org Forums is maintained by Stick with WebBBS 5.12.