Weaver v. Stick - 1st game my 1st error
Posted By: Stick
Date: Wednesday, 24 January 2007, at 9:34 p.m.
Match to 11, tied at 0
144 146 Board image courtesy of GO-Figure
# Ply Move Equity 1 R 24/22 13/11(2) 6/4 0.023 0.6% 16.9% 49.4% 50.6% 13.7% 0.6% Live cube rollout: 0.008 95% confidence interval: - money cubeless eq.: 0.021 ±0.012, - live cube: 0.008 ±0.025. Rollout settings: Full rollout, 1296 games (equiv. 47678 games), played 3-ply (precise), cube 3-ply, random seed, with race database. * 2 R 24/22 13/11 4/2*(2) -0.046 (-0.069) 0.5% 17.2% 47.2% 52.8% 13.9% 0.6% Live cube rollout: -0.052 95% confidence interval: - money cubeless eq.: -0.025 ±0.011, - live cube: -0.052 ±0.023. Rollout settings: Full rollout, 1296 games (equiv. 51010 games), played 3-ply (precise), cube 3-ply, random seed, with race database.
I will start going through the match between myself & Weaver now that I think all of the rollouts are done. I will upload the entire match and make it available to all soon. Those who have Snowie will have my comments & rollouts included, GNU users, sorry...you'll get the match though.
I already posted this position and everyone who replied unfortunately made my play. (if you aren't accustomed to Snowie the yellow part is what was played) Like most of you I could see three deuces I like, 24/22 was forced, 13/11(2), then I was stuck. I'd preferred only playing 3 of them, maybe should have tried that and picked up my dice? lol. After I couldn't swallow 6/4 as the last deuce I resorted to looking at other plays.
Hitting both was overrunning the position I felt. If Paul enters just one checker I have no clue how I'm going to bring this home unless I get real lucky during my attack or escape, obviously not the best route to take when you say "if I get real lucky I can ...". That left me with the play I made. It didn't seem to leave me too wide open, shifting from the 4 to the 2, but I guess it does. Moving 6/4 does take the builder away from the five point but can be used to attack his checkers which are currently on the ace and deuce points. It also makes the 11 pt. pressuring the 5 pt. if he steps up. I still have a tough time stomaching the best play.
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