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Checker Play
Posted By: John O'Hagan
Date: Tuesday, 20 February 2018, at 4:33 p.m.
In Response To: Checker Play (Stick)
I think the DMP play is to make the 4-point with 9/4 5/4. That gives you 29 covers for a 6 prime if White fails to roll a 3. Most 3s are pretty bad for you though since they either hit twice or hit and cover White's 1 or 2-point. Maybe this play loses too many extra g's to be correct for money. OTB I'd settle for a less blotty slot: 9/4 11/10. That's 17 covers but fewer blots and makes it harder for White to escape after rolling a 2.
Messages In This Thread
- Checker Play
Stick -- Tuesday, 20 February 2018, at 10:50 a.m.
- Checker Play
Mike Clapsadle -- Tuesday, 20 February 2018, at 4:29 p.m.
- Checker Play
John O'Hagan -- Tuesday, 20 February 2018, at 4:33 p.m.
- Checker Play
neilkaz -- Tuesday, 20 February 2018, at 11:43 p.m.
- Checker Play
ah_clem -- Wednesday, 21 February 2018, at 3:17 p.m.
- Checker Play
hominid -- Thursday, 22 February 2018, at 2:21 p.m.
- Checker Play
neilkaz -- Thursday, 22 February 2018, at 4:16 p.m.
- Checker Play
TarHeelFan -- Thursday, 22 February 2018, at 4:45 p.m.
- Checker Play
hominid -- Thursday, 22 February 2018, at 9:03 p.m.
- Checker Play
neilkaz -- Friday, 23 February 2018, at 4:05 p.m.
- Rollout
KenB -- Saturday, 24 February 2018, at 5:18 p.m.
- Checker Play -- ROLLOUT and VARIANTS
Nack Ballard -- Sunday, 25 February 2018, at 9:58 p.m.
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