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gnu 2ply rollout

Posted By: happyjuggler0
Date: Monday, 21 May 2007, at 5:43 p.m.

In Response To: Is this obvious? (happyjuggler0)

As usual when I play I don't strain my brain too hard looking for the best move when my opponent is on roll. So I missed this one and was surprised when her(?) play didn't turn out to be correct. I simply wasn't thinking in terms of getting my board to crash.

I saw 55 as a problem number for white after 6/1 and wasn't sure it was worth it. However, if I (blue) escape with a 6, then 55 is awesome after 6/1. If I don't escape, then most of the time I crash my board at least a little bit, and this takes away the sting from a roll like 64 after clearing the 8pt, or 65 after playing 6/1.

6/1 also helps in the race whenever blue has to play from his home board, especially with a roll like 55 for blue.

By the way, gnu evaluation had the order of best plays correct. The rollout is mere confirmation. I also would've stopped the rollout long before I did if I had better use of my cpu time. This isn't even close.

The score (after 1 game) is: white 1, happyjuggler0 0

Move number 28: white to play 32


 '2X2O2X3X4X2X2X ' ' ' '

2O2O2O2O2O3O ' ' ' ' ' '

Pip counts: white 81, happyjuggler0 92
Position ID: 27YDAAxm9zYAAA Match ID: EYEJABAAAAAA

• white moves 8/6 8/5

Alert: doubtful move ( -0.038)

# Ply Move Equity
  1 R 6/1 +0.632
 
0.8300.0280.000-0.1700.0020.000 +0.686 +0.632
0.0010.0010.000-0.0010.0000.000 0.002 0.002
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1065018688 and quasi-random dice  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  2 R 7/5 7/4 +0.603 ( -0.029)
 
0.8180.0220.000-0.1820.0020.000 +0.656 +0.603
0.0010.0010.000-0.0010.0000.000 0.002 0.002
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1065018688 and quasi-random dice  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
3 R 8/6 8/5 +0.593 ( -0.038)
 
0.8150.0210.000-0.1850.0010.000 +0.650 +0.593
0.0010.0010.000-0.0010.0000.000 0.002 0.002
 
  Full cubeful rollout with var.redn.  
  1296 games, Mersenne Twister dice gen. with seed 1065018688 and quasi-random dice  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  

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