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BGonline.org Forums
gnu 2ply rollout
Posted By: happyjuggler0 In Response To: Is this obvious? (happyjuggler0)
Date: Monday, 21 May 2007, at 5:43 p.m.
As usual when I play I don't strain my brain too hard looking for the best move when my opponent is on roll. So I missed this one and was surprised when her(?) play didn't turn out to be correct. I simply wasn't thinking in terms of getting my board to crash.
I saw 55 as a problem number for white after 6/1 and wasn't sure it was worth it. However, if I (blue) escape with a 6, then 55 is awesome after 6/1. If I don't escape, then most of the time I crash my board at least a little bit, and this takes away the sting from a roll like 64 after clearing the 8pt, or 65 after playing 6/1.
6/1 also helps in the race whenever blue has to play from his home board, especially with a roll like 55 for blue.
By the way, gnu evaluation had the order of best plays correct. The rollout is mere confirmation. I also would've stopped the rollout long before I did if I had better use of my cpu time. This isn't even close.
The score (after 1 game) is: white 1, happyjuggler0 0
Move number 28: white to play 32
Pip counts: white 81, happyjuggler0 92
Position ID: 27YDAAxm9zYAAA Match ID: EYEJABAAAAAA
• white moves 8/6 8/5
Alert: doubtful move ( -0.038)
# Ply Move Equity 1 R 6/1 +0.632
0.830 0.028 0.000 - 0.170 0.002 0.000 +0.686 +0.632 0.001 0.001 0.000 - 0.001 0.000 0.000 0.002 0.002 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1065018688 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 7/5 7/4 +0.603 ( -0.029)
0.818 0.022 0.000 - 0.182 0.002 0.000 +0.656 +0.603 0.001 0.001 0.000 - 0.001 0.000 0.000 0.002 0.002 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1065018688 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 3 R 8/6 8/5 +0.593 ( -0.038)
0.815 0.021 0.000 - 0.185 0.001 0.000 +0.650 +0.593 0.001 0.001 0.000 - 0.001 0.000 0.000 0.002 0.002 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 1065018688 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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