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Rollout

Posted By: Stick
Date: Sunday, 3 June 2007, at 1:33 p.m.

In Response To: Quack Quack (Stick)

I think it's safe to say the plays are close? I didn't roll out making the 20 pt. because I thought it was blunderiffic. My only question was where is the spare better place and apparently either will do.

The score (after 0 games) is: gnubg 0, user 0 (match to 15 points)

Move number 4: user to play 22

gnubg142


2O2X1O ' '4X '2X ' ' '3O

 ' ' ' '1X4O '3O ' '2O6X

user179

Position ID: hmfwAwLgOeYAMg Match ID: cAnpAQAAAAAA

• user moves 24/22 8/4 6/4

# Ply Move Equity
1 R 24/22 13/11 6/4(2) +0.046
0.5110.1440.005-0.4890.1340.006 +0.034 +0.046
0.0010.0010.000-0.0010.0010.000 0.003 0.008
Full cubeful rollout with var.redn.
2494 games, Mersenne Twister dice gen. with seed 1064344401 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 24/22 8/4 6/4 +0.045 ( -0.002)
0.5080.1500.005-0.4920.1350.006 +0.033 +0.045
0.0010.0010.000-0.0010.0010.000 0.003 0.008
Full cubeful rollout with var.redn.
2494 games, Mersenne Twister dice gen. with seed 1064344401 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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