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Posted By: Chase
Date: Friday, 30 April 2010, at 7:02 a.m.

In Response To: Middle game cube action (Chase)

A goodly sized error to turn the cube here, which is what I did OTB. White doesn't win quite as often as I expected and his gammon threat is serious, but not enormous. I note, now, that he has only nine checkers in the zone -- only one more than in the starting position -- and most of them are already committed. I can see how that will often make it difficult to sustain an attack, giving Black opportunities to put something together.





is Player 2

score: 0
pip: 153
Money session
Beaver
pip: 150
score: 0

is Player 1
XGID=-a-B-BCaA-A-dDa--b-d-bA-A-:0:0:1:00:0:0:2:0:10
on roll, cube action?


Analyzed in Rollout
No Double
Player Winning Chances: 60.27% (G: 27.87% B: 1.85%)
Opponent Winning Chances: 39.73% (G: 11.03% B: 0.80%)
Double/Take
Player Winning Chances: 60.61% (G: 28.49% B: 2.05%)
Opponent Winning Chances: 39.39% (G: 10.94% B: 0.81%)
Cubeless Equities
No Double:+0.384
Double:+0.800
Cubeful Equities
No Double:+0.533
Double/Take:+0.471 (-0.062)
Double/Drop:+1.000 (+0.467)
Best Cube action: No Double / Take
Rollout details
5184 Games rolled with Variance Reduction.
Dice Seed: 2
Moves and cube decisions: 3 ply
Confidence No Double: ± 0.011 (+0.522...+0.544)
Confidence Double: ± 0.016 (+0.455...+0.487)
Double Decision confidence: 100.0%
Take Decision confidence: 100.0%
Duration: 5 hours 47 minutes

eXtreme Gammon Version: 1.14

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