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Summer Solstice, DC vs Mamabear 1

Posted By: Chase
Date: Tuesday, 26 June 2007, at 11:04 p.m.

In Response To: Summer Solstice, DC vs Mamabear 1 (DC-Ohio)

I'd play 24/14. This leaves a mutual holding game with a fairly even pip count. White is slightly behind, but he's escaped all his checkers from Blue's board and he has better control of the outfield. White can attack if the dice cooperate, while Blue is limited to a single game plan. If White plays 8/2* 6/2* he doesn't improve much. Blue still has the superior board (White's playing catch-up, as Marty calls it), and White will have trouble following up since he's just used up two of his valuable spares.

24/14

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