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Whats yer poison? ROLLOUT

Posted By: Keene
Date: Tuesday, 31 July 2007, at 1:48 p.m.

In Response To: Whats yer poison? (Keene)

Well, well, well.

I myself was surprised by these results. It looks like some kind of pay now variant (2 down) is the right way here - seems overly aggressive to me, but it wins by a distance.

I also rolled out 24/21,13/9 & 24/20,8/5, but those both came out at -0.059 & -0.079 respectively. The "Copy as GammonLine HTML" doesnt want to copy those last two plays.

The score (after 0 games) is: GGRaccoon 0, kilted 0 (match to 5 points)

Move number 5: kilted to play 34

GGRaccoon147


1O ' ' ' '5X '4X1X ' '6O

1X '2O '2O3O '1O ' ' '4X

kilted144

Position ID: 4PPCAyDMTvADIA Match ID: QYmxAAAAAAAA

• kilted moves 13/10 13/9

# Ply Move Equity
1 R 13/10 13/9 +0.105
0.5760.1940.005-0.4240.0860.008 +0.308 +0.105
0.0020.0030.001-0.0020.0020.002 0.006 0.009
Full cubeful rollout with var.redn.
648 games, Mersenne Twister dice gen. with seed 1065618245 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 1.96 (min. 648 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 13/9 8/5 +0.080 ( -0.025)
0.5720.1800.004-0.4280.0840.011 +0.281 +0.080
0.0020.0030.001-0.0020.0020.003 0.006 0.008
Full cubeful rollout with var.redn.
648 games, Mersenne Twister dice gen. with seed 1065618245 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 1.96 (min. 648 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3 R 24/20 13/10 +0.078 ( -0.027)
0.5850.1450.005-0.4150.0840.005 +0.264 +0.078
0.0020.0040.001-0.0020.0020.001 0.006 0.008
Full cubeful rollout with var.redn.
648 games, Mersenne Twister dice gen. with seed 1065618245 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 1.96 (min. 648 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
4 R 13/6 +0.072 ( -0.033)
0.5700.1790.004-0.4300.0840.006 +0.266 +0.072
0.0020.0040.001-0.0020.0020.001 0.006 0.008
Full cubeful rollout with var.redn.
648 games, Mersenne Twister dice gen. with seed 1065618245 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 1.96 (min. 648 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
5 R 8/1* +0.053 ( -0.052)
0.5560.1980.006-0.4440.0910.011 +0.264 +0.053
0.0020.0040.002-0.0020.0030.003 0.006 0.010
Full cubeful rollout with var.redn.
648 games, Mersenne Twister dice gen. with seed 1065618245 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 1.96 (min. 648 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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