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Rollout

Posted By: Stick
Date: Wednesday, 1 August 2007, at 11:27 a.m.

In Response To: Weekly Monday Night Game (Stick)

It's nice to know here's one play I didn't blow, I played 8/3* 8/2. I didn't roll out 7/2 7/1 because... well, come on lol

gnubg101


2X1X2X2X2X2X2O ' ' ' ' '

2O2O1X '2O3O2O2O ' ' '3X

user100

Position ID: a9uAAwgbuw3AAA Match ID: cIkaAAAAAAAA

# Ply Move Equity
1 R 8/3* 8/2 +0.0892
0.52420.10650.0012-0.47580.12900.0027 +0.0243 +0.0892
0.00080.00100.0001-0.00080.00110.0002 0.0019 0.0044
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1065624383 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 18/7 +0.0713 ( -0.0179)
0.51020.09270.0015-0.48980.06690.0008 +0.0468 +0.0713
0.00090.00120.0001-0.00090.00100.0001 0.0020 0.0053
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 1065624383 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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