I made what appears to be the 4th best play here. I had narrowed it down to 13/6 or 20, 10. I have a weak stomach and couldn't bring myself to play 13/6 though I would have played it clearly before running and mildly before resplitting. Note that running 22/15 is only rolled out 15k trials as I added it after seeing Nack's truncated rollout. Originally I hadn't planned on including it because I hate the play.
1. | Rollout1 | 13/6 | eq: -0.100 |
| Player: Opponent: | 48.22% (G:13.86% B:0.83%) 51.78% (G:17.10% B:0.74%) | Conf: ± 0.004 (-0.104...-0.096) Duration: 13 hours 28 minutes |
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2. | Rollout1 | 24/21 13/9 | eq: -0.100 (-0.001) |
| Player: Opponent: | 48.46% (G:13.99% B:0.95%) 51.54% (G:17.91% B:1.00%) | Conf: ± 0.004 (-0.104...-0.096) Duration: 14 hours 40 minutes |
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3. | Rollout2 | 22/15 | eq: -0.101 (-0.002) |
| Player: Opponent: | 48.69% (G:12.08% B:0.73%) 51.31% (G:17.41% B:0.76%) | Conf: ± 0.006 (-0.107...-0.095) Duration: 2 hours 53 minutes |
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4. | Rollout1 | 24/20 13/10 | eq: -0.106 (-0.007) |
| Player: Opponent: | 48.08% (G:13.21% B:0.85%) 51.92% (G:17.27% B:0.92%) | Conf: ± 0.004 (-0.110...-0.102) Duration: 15 hours 12 minutes |
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1 46656 Games rolled with Variance Reduction. Dice Seed: 36438452 Moves and cube decisions: 3 ply
2 15552 Games rolled with Variance Reduction. Dice Seed: 36438452 Moves and cube decisions: 3 ply
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