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BGonline.org Forums
Touch Move rule, wording
Posted By: W Womack In Response To: Touch Move rule, wording (Nack Ballard)
Date: Wednesday, 31 August 2011, at 10:12 p.m.
This approach seems to be overly complex and still trying to borrow too much from chess. We started with the intent of some sort of lift/touch type rule to avoid either accidental or intention changes to an original position due to checker shuffling. Now we have a proposed rule that requires hitting opponent’s checkers if you happen to touch one, cubing if you happen to touch the cube, etc.
Personally I try to limit my own checker shuffling in live play because I do seem to lose track of the original position fairly easily, but often times I will place a finger on a pip, or even fingers on two pips to help visualize potential moves. Often in doing this I will touch the checkers on that pip, but there is no way that my finger resting on that checker is going to create ambiguity about the original position, but under this proposal I would be require to the move the checker I had just touched. As Tom pointed out there is a lot of incidental touching that goes in the course of play, stacking and unstacking checkers, centering checkers on pips, sliding checkers over a small amount to free a die resting between them etc. In some cases you have to move a die just to cleanly move a checker to the point you wish to move it too, what if you inadvertently touch a checker in the process?
Also there is a problem with the nomenclature of "lift move" as there are many situations in which a checker is never lifted but slid from one point to another.
So if you want a rule that solves the original issue without getting to wrapped up in "touch move" how about something like the following:
Movement Rule:
1. Adjustment of checkers. Prior to rolling the dice the player on roll may make minor adjustments to checkers such as centering checkers on points, unstacking checkers that have been stacked on a point, replacing a checker inadvertently displaced from the bar, etc. These adjustments shall not include moving a checker from one point to another point.
2. After a legal roll the player on roll must observe the following rules of checker movement:
a. Only one hand may be used to move checkers.
b. Only one checker at a time shall be moved unless the player is playing a double, in which case all checkers moved simultaneously must be moved from the same point.
c. Once the player moves a checker from one point to another point or from the bar to a point that checker play shall stand, provided that it is a legal play. If checkers are moved simultaneously as describe in 2b all legal checker plays shall stand.
d. If the player moves an opponent’s checker to the bar prior to moving their checker they must hit that checker if there is a legal move allowing such a hit.
e. If after moving a checker (or checkers) as describe above a portion of the roll remains to be played any legal play with the remaining portion of roll, including using the remainder of the roll to move a checker that was previously moved in accordance with c and d is legal. Such moves must also be made in accordance with this rule.
If the intent of a rule is to prevent checker shuffling I think an approach like this one avoids a lot of the issues that trying to implement some chess like touch move rule creates.
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