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BGonline.org Forums
Cubeless games in cubeful rollouts
Posted By: Daniel Murphy
Date: Friday, 2 September 2011, at 3:16 p.m.
Here's a very simple example.
Blue leads 15-12/17 (2-away 5-away). Blue on roll.
White 6
Blue 7 Position ID: IQAAoAAAAAAAAA Match ID: cAkgAsAAeAAE
Blue's cubeless GWC is 66.1694%. Blue has 17/36 (47.22%) immediate winners. If Blue doesn't double, White won't double either at the score, despite having 65.89% GWC on roll, so Blue wins 66.28% of all games (with cube access, Blue avoid losing when he rolls 2-1 twice). If Blue doubles, he will have to pass White's redouble, so Blue wins 47.22% of all games. Should Blue double? Yes he should. Here's the rollout report:
Cube decision Rollout cubeless equity +0.3234 (Money: +0.3234) Cubeful equities: 1. Double, take +0.3818 2. Double, pass +1.0000 +0.6182 3. No double +0.3256 -0.0562 Proper cube action: Double, take Rollout details
Win W g W bg Lose L g L bg Cubeless Cubeful Centered 1-cube 0.6617 0.0000 0.0000 - 0.3383 0.0000 0.0000 +0.3234 +0.3256 Standard error 0.0000 0.0000 0.0000 - 0.0000 0.0000 0.0000 0.0000 0.0000 Player White owns 2-cube 0.6617 0.0000 0.0000 - 0.3383 0.0000 0.0000 +1.2584 +0.3818 Standard error 0.0000 0.0000 0.0000 - 0.0000 0.0000 0.0000 0.0000 0.0000 Full cubeful rollout with var.redn. 7776 games, Mersenne Twister dice gen. with seed 927765845 and quasi-random dice Play: 4-ply cubeful prune keep the first 0 0-ply moves and up to 12 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 4 more moves within equity 0.1 Skip pruning for 3-ply moves. Cube: 4-ply cubeful prune
It's been argued that cubeless outcomes and cubeless equities are irrelevant, even worthless, in live cube rollouts. So should the rollout report instead look like this:
Cube decision Cubeful equities: 1. Double, take +0.3818 2. Double, pass +1.0000 +0.6182 3. No double +0.3256 -0.0562 Proper cube action: Double, take Rollout details
Win Win double Win triple Lose Lose double Lose triple Cubeful Centered 1-cube 0.6628 0.0000 0.0000 - 0.3372 0.0000 0.0000 +0.3256 Standard error 0.0000 0.0000 0.0000 - 0.0000 0.0000 0.0000 0.0000 Player White owns 2-cube 0.4722 0.0000 0.0000 - 0.5277 0.0000 0.0000 +0.3818 Standard error 0.0000 0.0000 0.0000 - 0.0000 0.0000 0.0000 0.0000 Full cubeful rollout with var.redn. 7776 games, Mersenne Twister dice gen. with seed 927765845 and quasi-random dice Play: 4-ply cubeful prune keep the first 0 0-ply moves and up to 12 more moves within equity 0.2 Skip pruning for 1-ply moves. keep the first 0 2-ply moves and up to 4 more moves within equity 0.1 Skip pruning for 3-ply moves. Cube: 4-ply cubeful prune
Note again the position's simplicity: the game is over in one or two rolls, there are no gammons, and no takable redoubles.
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