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XG bug?

Posted By: Jeremy Bagai
Date: Monday, 10 October 2011, at 10:09 p.m.





White is Player 2

score: 6
pip: 154
7 point match
pip: 113
score: 6

Blue is Player 1
XGID=bB-BBBC-A---dA---c-d---bB-:0:0:1:63:6:6:0:7:10
Blue to play 63

1.XG Roller+24/15eq: +0.992
Player:
Opponent:
91.56% (G:80.02% B:0.72%)
8.44% (G:1.11% B:0.05%)
2.*XG Roller+24/21 13/7eq: +0.852 (-0.140)
Player:
Opponent:
91.79% (G:82.42% B:0.68%)
8.21% (G:1.39% B:0.09%)
3.3-ply24/18 13/10eq: +0.830 (-0.162)
Player:
Opponent:
91.51% (G:80.02% B:0.72%)
8.49% (G:1.10% B:0.05%)
4.3-ply24/18 8/5eq: +0.823 (-0.169)
Player:
Opponent:
91.16% (G:78.62% B:0.70%)
8.84% (G:1.09% B:0.04%)
5.2-ply24/21 24/18eq: +0.823 (-0.169)
Player:
Opponent:
91.14% (G:80.09% B:0.54%)
8.86% (G:1.25% B:0.07%)

eXtreme Gammon Version: 2.01, MET: Kazaross XG2

DMP. I made the play that XG thinks wins the most games, but XG says .14 error. Switch to MWC, XG says I gave up 6.98% MWC by making the play that wins the most. Odd.

Once I highlighted the plays and analyzed them at all the preset levels, the effect went away (it showed me as making the best play with no error).

Stranger still -- I closed the program. Reopened it, imported the last match, re-analyzed with the same settings. This time, no error.

Custom Analysis = 1st pass 3-ply, XG Roller + if error, blunder, or outplay. 3-ply luck.

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