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Bearoff Puzzler — Rollout

Posted By: Taper_Mike
Date: Saturday, 31 December 2011, at 10:03 p.m.

In Response To: Bearoff Puzzler BOT DATA (Michael Depreli)

This is a very interesting problem. I rolled this out using the match score as posted, but I doubt the result would be any different in cash game.

Mike





White is Player 2

score: 4
pip: 100
7 point match
pip: 18
score: 2

Blue is Player 1
XGID=-AAA-aB----------a-ibb----:1:-1:1:51:2:4:0:7:10
Blue to play 51
1.Rollout16/1 3/2eq: +1.3563
Player:
Opponent:
96.68% (G:29.18% B:0.19%)
3.32% (G:0.00% B:0.00%)
Conf.: ±0.0012 (+1.3551...+1.3575) - [100.0%]
Duration: 31.3 seconds
2.Rollout16/Offeq: +1.3179 (-0.0384)
Player:
Opponent:
87.47% (G:41.06% B:0.42%)
12.53% (G:0.00% B:0.00%)
Conf.: ±0.0035 (+1.3144...+1.3214) - [0.0%]
Duration: 1 minute 50 seconds
3.Rollout16/1 2/1eq: +1.2701 (-0.0862)
Player:
Opponent:
92.38% (G:29.88% B:0.35%)
7.62% (G:0.00% B:0.00%)
Conf.: ±0.0021 (+1.2680...+1.2723) - [0.0%]
Duration: 1 minute 10 seconds
4.Rollout16/1 6/5* eq: +0.5443 (-0.8121)
Player:
Opponent:
66.29% (G:21.00% B:1.07%)
33.71% (G:0.00% B:0.00%)
Conf.: ±0.0048 (+0.5395...+0.5491) - [0.0%]
Duration: 4 minutes 31 seconds
5.Rollout16/5* 5/Offeq: +0.0753 (-1.2810)
Player:
Opponent:
50.24% (G:14.35% B:1.12%)
49.76% (G:0.00% B:0.00%)
Conf.: ±0.0071 (+0.0682...+0.0825) - [0.0%]
Duration: 6 minutes 24 seconds
1 5184 Games rolled with Variance Reduction.
Dice Seed: 23284520
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.01, MET: Kazaross XG2

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