[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

what would you like 2c in XG3?

Posted By: leemo
Date: Sunday, 8 January 2012, at 2:26 a.m.

In Response To: what would you like 2c in XG3? (Simon Knight)

I'm new to XG and a bit of a dumbo on the techie side, so this may an existing feature that I don't know about.

It would be nice for XG to analyse money games with a cube capped at >1. I often play online with a game limit of 4 or 8 points, and naturally correct cube actions can often seem bizarre against expectations in a regular game with an unfettered cube.

For example, in a recent analysis with game capped at 8, XG rated me well on checker play but an overall beginner. Certified fish had doubled (ND/beaver...he would have raccooned to unwittingly give me a dead 8-cube), I blundered by taking (no beaver), held the cube through a series of increasingly large 'blunders' from redouble/take to redouble/drop and on to too good/drop, at which point he took and got seriously gammoned.

Which leads to another feature worth killing for if bots are ever able to think like yumans. Perhaps XG v46.3 will work on a knowledge base of regular opponents, and accordingly adjust threshholds and strategies for optimum play/cube action. Sounds a bit futuristic, but so was Star Trek in the sixties.

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.