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XGR++ cube rollout

Posted By: misja
Date: Wednesday, 11 January 2012, at 2:23 p.m.

In Response To: Eval and Rollout (misja)

I cut it off after 400 trials because the result seemed significant enough.





White is Player 2

score: 9
pip: 81
11 point match
pip: 145
score: 7

Blue is Player 1
XGID=---aCBB-D----A-b---bbbCcc-:0:0:1:65:7:9:0:11:10
Blue to play 65

1.Rollout122/11eq: +0,088
Player:
Opponent:
46,58% (G:8,92% B:0,61%)
53,42% (G:21,64% B:1,24%)
Conf.: ± 0,022 (+0,066...+0,109) - [96,3%]
Duration: 1 hour 04 minutes
2.Rollout122/16 8/3* eq: +0,057 (-0,030)
Player:
Opponent:
49,03% (G:9,92% B:0,35%)
50,97% (G:35,17% B:3,76%)
Conf.: ± 0,025 (+0,032...+0,083) - [3,7%]
Duration: 44 minutes 10 seconds
3.Rollout213/7 8/3* eq: -0,172 (-0,260)
Player:
Opponent:
44,07% (G:8,56% B:0,34%)
55,93% (G:34,49% B:3,06%)
Conf.: ± 0,032 (-0,205...-0,140) - [0,0%]
Duration: 20 minutes 29 seconds
4.1-ply22/17 8/2eq: -0,169 (-0,256)
Player:
Opponent:
42,77% (G:7,19% B:0,30%)
57,23% (G:24,41% B:0,26%)
5.1-ply22/16 13/8eq: -0,237 (-0,325)
Player:
Opponent:
40,32% (G:5,80% B:0,26%)
59,68% (G:17,37% B:0,10%)
1 400 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller++

2 153 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller++

eXtreme Gammon Version: 2.01, MET: Kazaross XG2

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