Here's some more alternatives for position 2 where you could've put more plays thru XGR++. Hitting and breaking anchor doesn't even occur to me there but hitting and playing in out field is possible but it isn't likely to cause the opp to break his bar pt so it still is difficult to win forwards by hitting now. RO's could be useful for pos 2.
In pos 1 hitting is awful since it is quite hard to win forwards and you have decent timing for backgame.
| | White is Player 2
score: 1 pip: 79 | 7 point match | pip: 155 score: 4
Blue is Player 1 | |
XGID=-BBB--B-----Ba-A--bbecBbB-:1:1:1:62:4:1:0:7:10 |
Blue to play 62 |
1. | XG Roller++ | 15/9 12/10 | eq: -0.7376 |
| Player: Opponent: | 30.37% (G:1.53% B:0.02%) 69.63% (G:31.12% B:3.27%) | |
|
2. | XG Roller++ | 12/10 12/6 | eq: -0.7497 (-0.0121) |
| Player: Opponent: | 30.90% (G:1.45% B:0.02%) 69.10% (G:32.54% B:3.75%) | |
|
3. | XG Roller++ | 15/7 | eq: -0.7667 (-0.0291) |
| Player: Opponent: | 28.85% (G:1.24% B:0.02%) 71.15% (G:30.99% B:3.10%) | |
|
4. | XG Roller++ | 12/4 | eq: -0.7973 (-0.0597) |
| Player: Opponent: | 30.41% (G:1.16% B:0.01%) 69.59% (G:34.60% B:4.36%) | |
|
5. | XG Roller++ | 15/9 6/4 | eq: -0.8088 (-0.0713) |
| Player: Opponent: | 28.70% (G:1.29% B:0.02%) 71.30% (G:33.53% B:3.64%) | |
|
6. | XG Roller++ | 15/13* 13/7 | eq: -0.8121 (-0.0745) |
| Player: Opponent: | 25.95% (G:1.61% B:0.02%) 74.05% (G:29.56% B:3.12%) | |
|
7. | XG Roller++ | 15/13* 12/6 | eq: -0.8181 (-0.0805) |
| Player: Opponent: | 25.60% (G:1.66% B:0.02%) 74.40% (G:29.38% B:3.06%) | |
|
8. | XG Roller++ | 22/16 15/13* | eq: -0.8735 (-0.1359) |
| Player: Opponent: | 24.78% (G:2.79% B:0.05%) 75.22% (G:31.23% B:3.65%) | |
|
eXtreme Gammon Version: 2.01, MET: Kazaross XG2