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Tough positions for the bots

Posted By: Timothy Chow
Date: Thursday, 26 January 2012, at 10:30 p.m.

Chuck recently asked whether "moves 2-ply, cube 3-ply Red, 1296 games, no truncation" is stronger than XGR++. Neil Robins posted a sample decision, and it appears that Chuck's suggested setting does do better for that particular decision.

Since this question seems to come up a lot, I've decided to try to collect together a few positions where XGR+ or XGR++ disagrees with a full rollout, and where the full rollout result is believable. Chuck may want to see how his suggested setting does on the positions below. Can anyone add to this list? Michael Depreli perhaps?

An old position from Neil Robins (not sure if this is really an example but seems interesting enough to include anyway)

Position from Dmitriy Obukhov

Position from Mochy vs Melzi

Position from Xavier

Another position from Neil Robins

More positions from Xavier

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