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BGonline.org Forums
Testing Font Embedding
Posted By: eXtreme Gammon
Date: Thursday, 16 February 2012, at 2:31 p.m.
This is just atest to see if Font embedding is now mature enough to be use. If you have a problem seing the diagram, please let me know your OS and browser name and version.
the interests of using a font rather than the images are
the shorter load time less bandwidth scalable high quality printing the downside i can see are
no color at least here on BGO if i test my message it replace non breaking space by space, which result in the space diseappering when previewed a second time
ñ¡²±²¢ò
ðPUFAZA@ @ZKZAFAð
ðQVGB[B@ @[L[BGBð
ðHWHC\C@ @\CHCHCð
ðIDIDID@ @IDIDIDð
ðJEJEJE@ @JEJEJEð
'ð @ @ 5 3 ð
ðejejej@ @Ðjejejð
ðdididi@ @nididið
ðwhchch@ @mhchchð
ðvgbqlg@ @lgbglgð
ðufapkz@ @kfafkfð
ó£´³´¤ô
Û is Player 2
score: 7
pip: 140Unlimited Game
Jacobypip: 134
score: 13
Ð is Player 1XGID=----BbC-C--CbC--bbAe---b--:0:0:-1:53:7:13:1:0:10
Ð to play 53
1. Rollout1 8/5 8/3 eq: +0.002
Player:
Opponent:49.97% (G:7.79% B:0.11%)
50.03% (G:4.16% B:0.20%)Conf.: ± 0.005 (-0.003...+0.007) - [57.8%]
Duration: 18 minutes 05 seconds2. Rollout2 6/3 6/1 eq: +0.001 (-0.001)
Player:
Opponent:49.64% (G:8.86% B:0.09%)
50.36% (G:4.75% B:0.24%)Conf.: ± 0.005 (-0.004...+0.006) - [42.2%]
Duration: 19 minutes 23 seconds1 6552 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
2 6948 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Rollerwww.eXtremeGammon.com> Version: 2.02.181.pre-release
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