65R-64P-21D-33S-32@-52S-43H-53Z-51H-43R-
64H-64R-61S-31P-31D-65R-42D-43H-11Q-64S-
43H-F-64R-31U-54P-21H-51K-11e-53-11
XGR++ correctly identifies the best play at three of the four scores. It claims that the best play at gammon go is the same as the best play for money (and some respondents aligned with exactly that), but the rollouts show differently.
This position is a confirmed R4 (real four-score position, no ties), as illustrated below.
| | White is Player 2
score: 0 pip: 155 | Unlimited Game Jacoby Beaver | pip: 147 score: 0
Blue is Player 1 | |
XGID=-aBaBaB-B-Bb-C--aabbbb--B-:0:0:1:11:0:0:3:0:10 |
Blue to play 11 |
1. | Rollout1 | 6/5*(2) 4/3*(2) | eq: -0.060 |
| Player: Opponent: | 44.52% (G:24.62% B:3.63%) 55.48% (G:17.22% B:1.18%) | Conf.: ± 0.006 (-0.066...-0.054) - [100.0%] Duration: 6 hours 30 minutes |
|
2. | Rollout1 | 4/3*(2) 2/1*(2) | eq: -0.092 (-0.032) |
| Player: Opponent: | 43.58% (G:25.16% B:2.25%) 56.42% (G:18.23% B:1.22%) | Conf.: ± 0.005 (-0.097...-0.087) - [0.0%] Duration: 5 hours 30 minutes |
|
3. | Rollout2 | 24/22 4/3*(2) | eq: -0.118 (-0.058) |
| Player: Opponent: | 44.95% (G:20.35% B:2.58%) 55.05% (G:18.14% B:1.11%) | Conf.: ± 0.010 (-0.128...-0.108) - [0.0%] Duration: 1 hour 36 minutes |
|
4. | Rollout2 | 24/22 6/5*(2) | eq: -0.185 (-0.124) |
| Player: Opponent: | 43.87% (G:19.47% B:2.00%) 56.13% (G:18.16% B:1.13%) | Conf.: ± 0.010 (-0.194...-0.175) - [0.0%] Duration: 1 hour 58 minutes |
|
5. | Rollout3 | 6/5*(2) 2/1*(2) | eq: -0.185 (-0.124) |
| Player: Opponent: | 41.60% (G:23.05% B:1.87%) 58.40% (G:18.87% B:1.28%) | Conf.: ± 0.009 (-0.194...-0.176) - [0.0%] Duration: 57 minutes 45 seconds |
|
6. | Rollout2 | 24/22(2) | eq: -0.239 (-0.179) |
| Player: Opponent: | 43.27% (G:12.96% B:0.78%) 56.73% (G:14.83% B:0.62%) | Conf.: ± 0.008 (-0.248...-0.231) - [0.0%] Duration: 2 hours 17 minutes |
|
7. | Rollout3 | 24/22 2/1*(2) | eq: -0.265 (-0.204) |
| Player: Opponent: | 42.05% (G:18.42% B:1.18%) 57.95% (G:18.46% B:1.02%) | Conf.: ± 0.009 (-0.273...-0.256) - [0.0%] Duration: 1 hour 10 minutes |
|
8. | Rollout3 | 24/23(2) 4/3*(2) | eq: -0.283 (-0.222) |
| Player: Opponent: | 40.75% (G:18.36% B:2.16%) 59.25% (G:18.83% B:1.06%) | Conf.: ± 0.009 (-0.291...-0.274) - [0.0%] Duration: 1 hour 35 minutes |
|
9. | Rollout3 | 24/23 13/12 6/5*(2) | eq: -0.303 (-0.242) |
| Player: Opponent: | 40.78% (G:18.37% B:1.95%) 59.22% (G:20.42% B:1.51%) | Conf.: ± 0.010 (-0.312...-0.293) - [0.0%] Duration: 1 hour 06 minutes |
|
|
1 15552 Games rolled with Variance Reduction. Dice Seed: 16137587 Moves: 3-ply, cube decisions: XG Roller
2 5184 Games rolled with Variance Reduction. Dice Seed: 16137587 Moves: 3-ply, cube decisions: XG Roller
3 5184 Games rolled with Variance Reduction. Dice Seed: 96379456 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.02
| | White is Player 2
score: 0 pip: 155 | 1 point match | pip: 147 score: 0
Blue is Player 1 | |
XGID=-aBaBaB-B-Bb-C--aabbbb--B-:0:0:1:11:0:0:0:1:10 |
Blue to play 11 |
1. | Rollout1 | 24/22 4/3*(2) | eq: -0.111 |
| Player: Opponent: | 44.45% (G:23.53% B:6.42%) 55.55% (G:18.31% B:3.13%) | Conf.: ± 0.002 (-0.113...-0.109) - [100.0%] Duration: 2 hours 28 minutes |
|
2. | Rollout1 | 6/5*(2) 4/3*(2) | eq: -0.126 (-0.015) |
| Player: Opponent: | 43.68% (G:26.83% B:8.79%) 56.32% (G:16.29% B:2.63%) | Conf.: ± 0.002 (-0.129...-0.124) - [0.0%] Duration: 2 hours 22 minutes |
|
3. | Rollout1 | 4/3*(2) 2/1*(2) | eq: -0.133 (-0.022) |
| Player: Opponent: | 43.35% (G:28.41% B:3.12%) 56.65% (G:17.87% B:2.94%) | Conf.: ± 0.002 (-0.135...-0.131) - [0.0%] Duration: 2 hours 27 minutes |
|
4. | Rollout1 | 24/22 6/5*(2) | eq: -0.136 (-0.025) |
| Player: Opponent: | 43.20% (G:22.09% B:5.25%) 56.80% (G:17.75% B:2.94%) | Conf.: ± 0.002 (-0.138...-0.134) - [0.0%] Duration: 3 hours 20 minutes |
|
5. | Rollout2 | 24/22(2) | eq: -0.141 (-0.030) |
| Player: Opponent: | 42.94% (G:16.62% B:2.36%) 57.06% (G:15.81% B:1.75%) | Conf.: ± 0.003 (-0.144...-0.138) - [0.0%] Duration: 1 hour 30 minutes |
|
6. | Rollout2 | 24/22 2/1*(2) | eq: -0.169 (-0.058) |
| Player: Opponent: | 41.54% (G:21.85% B:1.95%) 58.46% (G:18.70% B:2.99%) | Conf.: ± 0.003 (-0.172...-0.166) - [0.0%] Duration: 1 hour 30 minutes |
|
7. | Rollout3 | 6/5*(2) 2/1*(2) | eq: -0.183 (-0.071) |
| Player: Opponent: | 40.87% (G:25.68% B:3.18%) 59.13% (G:18.13% B:3.10%) | Conf.: ± 0.003 (-0.186...-0.179) - [0.0%] Duration: 1 hour 29 minutes |
|
8. | Rollout3 | 24/23 13/12 4/3*(2) | eq: -0.191 (-0.079) |
| Player: Opponent: | 40.47% (G:21.46% B:5.47%) 59.53% (G:21.27% B:3.84%) | Conf.: ± 0.003 (-0.194...-0.187) - [0.0%] Duration: 1 hour 27 minutes |
|
9. | Rollout3 | 24/23(2) 4/3*(2) | eq: -0.195 (-0.084) |
| Player: Opponent: | 40.23% (G:21.04% B:5.80%) 59.77% (G:19.28% B:3.36%) | Conf.: ± 0.003 (-0.199...-0.192) - [0.0%] Duration: 1 hour 27 minutes |
|
10. | Rollout2 | 24/23(2) 6/5*(2) | eq: -0.199 (-0.088) |
| Player: Opponent: | 40.04% (G:19.94% B:4.54%) 59.96% (G:19.23% B:3.32%) | Conf.: ± 0.003 (-0.203...-0.196) - [0.0%] Duration: 1 hour 25 minutes |
|
11. | Rollout2 | 24/23 13/12 6/5*(2) | eq: -0.200 (-0.089) |
| Player: Opponent: | 40.00% (G:20.96% B:5.00%) 60.00% (G:20.62% B:3.93%) | Conf.: ± 0.003 (-0.203...-0.197) - [0.0%] Duration: 1 hour 29 minutes |
|
12. | Rollout3 | 24/23 10/9 6/5*(2) | eq: -0.219 (-0.108) |
| Player: Opponent: | 39.06% (G:20.80% B:5.44%) 60.94% (G:20.91% B:3.54%) | Conf.: ± 0.003 (-0.222...-0.215) - [0.0%] Duration: 1 hour 32 minutes |
|
|
1 10368 Games rolled with Variance Reduction. Dice Seed: 16137587 Moves: 3-ply, cube decisions: XG Roller
2 5184 Games rolled with Variance Reduction. Dice Seed: 16137587 Moves: 3-ply, cube decisions: XG Roller
3 5184 Games rolled with Variance Reduction. Dice Seed: 36437179 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.02, MET: Kazaross XG2
| | White is Player 2
score: 0 pip: 155 | 2 point match Crawford | pip: 147 score: 1
Blue is Player 1 | |
XGID=-aBaBaB-B-Bb-C--aabbbb--B-:0:0:1:11:1:0:1:2:10 |
Blue to play 11 |
1. | Rollout1 | 24/22(2) | eq: -0.439 |
| Player: Opponent: | 42.97% (G:16.15% B:2.31%) 57.03% (G:14.90% B:1.32%) | Conf.: ± 0.004 (-0.443...-0.435) - [100.0%] Duration: 1 hour 27 minutes |
|
2. | Rollout1 | 6/5*(2) 4/3*(2) | eq: -0.487 (-0.048) |
| Player: Opponent: | 44.14% (G:26.24% B:8.46%) 55.86% (G:18.49% B:2.78%) | Conf.: ± 0.005 (-0.492...-0.482) - [0.0%] Duration: 1 hour 27 minutes |
|
3. | Rollout1 | 24/22 4/3*(2) | eq: -0.493 (-0.054) |
| Player: Opponent: | 44.71% (G:22.88% B:6.29%) 55.29% (G:19.34% B:2.87%) | Conf.: ± 0.005 (-0.497...-0.488) - [0.0%] Duration: 1 hour 30 minutes |
|
4. | Rollout1 | 4/3*(2) 2/1*(2) | eq: -0.512 (-0.073) |
| Player: Opponent: | 44.02% (G:28.55% B:3.61%) 55.98% (G:19.59% B:3.14%) | Conf.: ± 0.005 (-0.517...-0.507) - [0.0%] Duration: 1 hour 30 minutes |
|
5. | Rollout1 | 24/22 6/5*(2) | eq: -0.521 (-0.083) |
| Player: Opponent: | 43.66% (G:22.04% B:4.75%) 56.34% (G:19.72% B:2.42%) | Conf.: ± 0.005 (-0.526...-0.516) - [0.0%] Duration: 1 hour 31 minutes |
|
6. | Rollout1 | 24/22 2/1*(2) | eq: -0.558 (-0.119) |
| Player: Opponent: | 42.23% (G:21.76% B:2.18%) 57.77% (G:20.13% B:2.41%) | Conf.: ± 0.004 (-0.562...-0.554) - [0.0%] Duration: 2 hours 13 minutes |
|
7. | Rollout1 | 6/5*(2) 2/1*(2) | eq: -0.574 (-0.136) |
| Player: Opponent: | 41.49% (G:25.70% B:2.95%) 58.51% (G:20.22% B:3.43%) | Conf.: ± 0.005 (-0.580...-0.569) - [0.0%] Duration: 2 hours 12 minutes |
|
8. | Rollout1 | 24/23(2) 4/3*(2) | eq: -0.590 (-0.151) |
| Player: Opponent: | 40.40% (G:20.44% B:5.26%) 59.60% (G:19.88% B:2.71%) | Conf.: ± 0.005 (-0.594...-0.585) - [0.0%] Duration: 2 hours 02 minutes |
|
9. | Rollout1 | 24/23(2) 6/5*(2) | eq: -0.591 (-0.152) |
| Player: Opponent: | 40.09% (G:18.91% B:4.19%) 59.91% (G:19.63% B:2.60%) | Conf.: ± 0.005 (-0.596...-0.586) - [0.0%] Duration: 2 hours 05 minutes |
|
10. | Rollout2 | 24/23 13/12 6/5*(2) | eq: -0.626 (-0.188) |
| Player: Opponent: | 40.33% (G:20.66% B:5.12%) 59.67% (G:21.65% B:3.58%) | Conf.: ± 0.005 (-0.631...-0.621) - [0.0%] Duration: 1 hour 42 minutes |
|
11. | Rollout2 | 24/23 10/9 6/5*(2) | eq: -0.653 (-0.214) |
| Player: Opponent: | 39.99% (G:20.59% B:5.15%) 60.01% (G:22.65% B:3.95%) | Conf.: ± 0.005 (-0.658...-0.648) - [0.0%] Duration: 1 hour 40 minutes |
|
|
1 5184 Games rolled with Variance Reduction. Dice Seed: 24110791 Moves: 3-ply, cube decisions: XG Roller
2 5184 Games rolled with Variance Reduction. Dice Seed: 71343977 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.02, MET: Kazaross XG2
| | White is Player 2
score: 1 pip: 155 | 2 point match Crawford | pip: 147 score: 0
Blue is Player 1 | |
XGID=-aBaBaB-B-Bb-C--aabbbb--B-:0:0:1:11:0:1:1:2:10 |
Blue to play 11 |
1. | Rollout1 | 4/3*(2) 2/1*(2) | eq: +0.396 |
| Player: Opponent: | 44.28% (G:25.52% B:4.28%) 55.72% (G:17.59% B:2.91%) | Conf.: ± 0.005 (+0.391...+0.401) - [100.0%] Duration: 1 hour 35 minutes |
|
2. | Rollout1 | 6/5*(2) 4/3*(2) | eq: +0.363 (-0.033) |
| Player: Opponent: | 44.54% (G:23.62% B:8.06%) 55.46% (G:16.53% B:2.69%) | Conf.: ± 0.006 (+0.358...+0.369) - [0.0%] Duration: 1 hour 33 minutes |
|
3. | Rollout1 | 24/22 4/3*(2) | eq: +0.294 (-0.102) |
| Player: Opponent: | 45.24% (G:19.43% B:5.70%) 54.76% (G:18.11% B:2.88%) | Conf.: ± 0.005 (+0.289...+0.298) - [0.0%] Duration: 2 hours 28 minutes |
|
4. | Rollout1 | 6/5*(2) 2/1*(2) | eq: +0.288 (-0.108) |
| Player: Opponent: | 41.56% (G:22.83% B:4.37%) 58.44% (G:17.81% B:3.23%) | Conf.: ± 0.005 (+0.283...+0.293) - [0.0%] Duration: 2 hours 31 minutes |
|
5. | Rollout1 | 24/22 6/5*(2) | eq: +0.251 (-0.145) |
| Player: Opponent: | 44.39% (G:18.18% B:4.75%) 55.61% (G:17.44% B:2.92%) | Conf.: ± 0.005 (+0.246...+0.257) - [0.0%] Duration: 2 hours 32 minutes |
|
|
1 5184 Games rolled with Variance Reduction. Dice Seed: 16137587 Moves: 3-ply, cube decisions: XG Roller
|
eXtreme Gammon Version: 2.02, MET: Kazaross XG2
Summary:
(1) money: .6/5*(2) 4/3*(2) ..best by .032
(2) dmp: ....24/22 6/5*(2) .....best by .015
(3) save: ....24/22(2) .............best by .048
(4) go: .......4/3*(2) 3/1*(2) ...best by .033
The disadvantage of 4/3*(2) 3/1*(2) is that White needs merely to roll a 5 to make an advanced anchor. The advantage is that the 10pt and 8pt builders work maximally to execute a blitz, of special benefit at (gammon) go.
Answers to questions 5, 6 and 7 will be posted separately.
Nack