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Meh checker play problem.

Posted By: Timothy Chow
Date: Friday, 1 February 2013, at 11:08 p.m.

In Response To: Meh checker play problem. (Michael Depreli)

I'd play 8/5 6/4. If there's some less blotty play that the computer very slightly prefers, then I believe that 8/5 6/4 is still the best play, because it's more likely to provoke an error by the opponent. I don't just mean human opponents who might gleefully run a checker off the anchor because of our two home-board blots; I even seen the computer confuse itself on 3-ply in holding games with blotty boards.

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