I'm having a hard time following what you're asking. Here are two full rollouts for those positions if they help any. In both scenarios making two points is only slightly better than splitting. The equity is vastly different in the two positions because 53P-31P-11 is a stronger position for the player winning the opening roll than 64P-31P-11. Let me know if I can be of any further help. (or lack thereof)
# | Ply | Move | Equity |
• | 1 | R | 8/7(2) 6/5(2) | +0.161 |
| 0.539 | 0.176 | 0.010 | - | 0.461 | 0.144 | 0.007 | +0.111 | +0.161 | 0.000 | 0.001 | 0.000 | - | 0.000 | 0.000 | 0.000 | 0.001 | 0.003 | | |
| Full cubeful rollout with var.redn. | |
| 15552 games, Mersenne Twister dice gen. with seed 1046457329 and quasi-random dice | |
| Play: 2-ply cubeful prune [world class] | |
| keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 | |
| Skip pruning for 1-ply moves. | |
| Cube: 2-ply cubeful prune [world class] | |
| 2 | R | 24/22 6/5(2) | +0.157 ( -0.003) |
| 0.536 | 0.169 | 0.008 | - | 0.464 | 0.132 | 0.005 | +0.112 | +0.157 | 0.000 | 0.001 | 0.000 | - | 0.000 | 0.000 | 0.000 | 0.001 | 0.003 | | |
| Full cubeful rollout with var.redn. | |
| 15552 games, Mersenne Twister dice gen. with seed 1046457329 and quasi-random dice | |
| Play: 2-ply cubeful prune [world class] | |
| keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 | |
| Skip pruning for 1-ply moves. | |
| Cube: 2-ply cubeful prune [world class] | |
# | Ply | Move | Equity |
• | 1 | R | 8/7(2) 6/5(2) | +0.043 |
| 0.507 | 0.170 | 0.009 | - | 0.493 | 0.156 | 0.007 | +0.030 | +0.043 | 0.000 | 0.001 | 0.000 | - | 0.000 | 0.001 | 0.000 | 0.001 | 0.003 | | |
| Full cubeful rollout with var.redn. | |
| 15552 games, Mersenne Twister dice gen. with seed 1050046090 and quasi-random dice | |
| Play: 2-ply cubeful prune [world class] | |
| keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 | |
| Skip pruning for 1-ply moves. | |
| Cube: 2-ply cubeful prune [world class] | |
| 2 | R | 24/22 6/5(2) | +0.040 ( -0.003) |
| 0.507 | 0.160 | 0.007 | - | 0.493 | 0.142 | 0.006 | +0.032 | +0.040 | 0.000 | 0.001 | 0.000 | - | 0.000 | 0.000 | 0.000 | 0.001 | 0.003 | | |
| Full cubeful rollout with var.redn. | |
| 15552 games, Mersenne Twister dice gen. with seed 1050046090 and quasi-random dice | |
| Play: 2-ply cubeful prune [world class] | |
| keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 | |
| Skip pruning for 1-ply moves. | |
| Cube: 2-ply cubeful prune [world class] | |