When you said there was some problem with the XGIDs in Mike's post, I copied the XGID from Timothy's post. It seems like that was not a good idea. :)
Here's a rollout without a capped cube of the cube action before rolling 5-5, and also a rollout of the 5-5 checker play.
| Analyzed in Rollout | No double | Double/Take |
| Player Winning Chances: | 62,58% (G:16,85% B:0,57%) | 62,43% (G:17,91% B:0,57%) |
| Opponent Winning Chances: | 37,42% (G:6,68% B:0,34%) | 37,57% (G:7,40% B:0,41%) |
| Cubeless Equities | +0,347 | +0,742 |
| Cubeful Equities |
| No double: | +0,564 | ±0,011 (+0,552..+0,575) |
| Double/Take: | +0,462 (-0,102) | ±0,015 (+0,447..+0,477) |
| Double/Pass: | +1,000 (+0,436) |
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| Best Cube action: No double / Take |
| Percentage of wrong pass needed to make the double decision right: 15,9% |
| Rollout details |
1296 Games rolled with Variance Reduction. Dice Seed: 13579 Moves: 3-ply, cube decisions: XG Roller
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| Double Decision confidence: | 100,0% |
| Take Decision confidence: | 100,0% |
| Duration: 26 minutes 03 seconds |
| 1. | Rollout1 | 20/15(2) 9/4*(2) | eq: +0,947 |
| Player: Opponent: | 72,48% (G:18,26% B:0,57%) 27,52% (G:4,98% B:0,24%) | Conf.: ± 0,002 (+0,944...+0,949) - [100,0%] Duration: 1 hour 30 minutes |
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| 2. | Rollout1 | 20/10(2) | eq: +0,933 (-0,013) |
| Player: Opponent: | 75,90% (G:9,34% B:0,29%) 24,10% (G:2,37% B:0,08%) | Conf.: ± 0,002 (+0,931...+0,935) - [0,0%] Duration: 1 hour 29 minutes |
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| 3. | Rollout1 | 9/4*(2) 6/1*(2) | eq: +0,924 (-0,023) |
| Player: Opponent: | 68,47% (G:37,70% B:0,44%) 31,53% (G:5,92% B:0,28%) | Conf.: ± 0,002 (+0,922...+0,926) - [0,0%] Duration: 1 hour 11 minutes |
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| 4. | Rollout1 | 9/4*(2) 8/3(2) | eq: +0,919 (-0,028) |
| Player: Opponent: | 69,23% (G:28,82% B:0,90%) 30,77% (G:5,27% B:0,19%) | Conf.: ± 0,001 (+0,917...+0,920) - [0,0%] Duration: 35 minutes 50 seconds |
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1 20736 Games rolled with Variance Reduction. Dice Seed: 13579 Moves: 3-ply, cube decisions: XG Roller
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