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Rollout

Posted By: Chase
Date: Wednesday, 20 February 2013, at 7:48 p.m.

In Response To: Striking the right balance (Chase)

8/6 is too ugly. 10/6 is a little less ugly, but still ugly, so I went with 13/11. But apparently that's too much risk and the merely ugly play wins out.





White is Player 2

score: 0
pip: 152
1 point match
pip: 149
score: 0

Blue is Player 1
XGID=-b----E-D-A-dD----bdba---A:0:0:1:42:0:0:0:1:10
Blue to play 42

1.Rollout1Bar/21* 10/8eq: +0.031
Player:
Opponent:
51.55% (G:18.95% B:3.77%)
48.45% (G:15.31% B:1.48%)
Conf.: ± 0.006 (+0.025...+0.037) - [100.0%]
Duration: 1 hour 37 minutes
2.Rollout1Bar/21* 13/11eq: +0.017 (-0.015)
Player:
Opponent:
50.83% (G:21.56% B:4.50%)
49.17% (G:16.67% B:1.70%)
Conf.: ± 0.006 (+0.010...+0.023) - [0.0%]
Duration: 1 hour 44 minutes
3.Rollout1Bar/21* 8/6eq: -0.007 (-0.038)
Player:
Opponent:
49.65% (G:19.51% B:3.69%)
50.35% (G:15.52% B:1.88%)
Conf.: ± 0.006 (-0.013...-0.001) - [0.0%]
Duration: 1 hour 31 minutes
4.XG Roller++Bar/21* 6/4eq: -0.029 (-0.060)
Player:
Opponent:
48.54% (G:13.14% B:0.80%)
51.46% (G:15.60% B:0.76%)
5.XG Roller++Bar/23 13/9eq: -0.100 (-0.131)
Player:
Opponent:
45.02% (G:11.65% B:0.68%)
54.98% (G:20.08% B:0.88%)
1 1296 Games rolled with Variance Reduction.
Moves and cube decisions: 3-ply

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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