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Truncated rollout: Stick saith: Make the DMP play

Posted By: Timothy Chow
Date: Monday, 22 April 2013, at 11:41 p.m.

In Response To: Stick saith: Make the DMP play (Timothy Chow)

Chase is correct that 24/14* is the DMP play but with gammons counting, 8/2* 6/2 rolls out better.





White is Player 2

score: 2
pip: 117
7 point match
pip: 131
score: 0

Blue is Player 1
XGID=--a-BBDBAA-Ab-a--b-bcbbAA-:1:1:1:64:0:2:0:7:10
Blue to play 64

1.Rollout18/2* 6/2eq: +0.356
Player:
Opponent:
48.08% (G:19.77% B:0.72%)
51.92% (G:19.08% B:1.79%)
Conf: ± 0.014 (+0.342...+0.370)
Duration: 4 minutes 01 second
2.Rollout124/14* eq: +0.303 (-0.053)
Player:
Opponent:
51.18% (G:18.58% B:1.14%)
48.82% (G:25.34% B:4.58%)
Conf: ± 0.006 (+0.297...+0.309)
Duration: 1 minute 50 seconds
1 Truncated at 7 moves using 3 ply.
1296 Games rolled with Variance Reduction.
Dice Seed: 2
First 2 moves and cube decisions: 3 ply
Remaining moves: 2 ply, cube decisions: 3 ply

eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

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