Here are the variants that I thought were interesting. They more or less confirm the general impression I've gotten from my previous study of the triple split, which is that triple-splitting is good when the opponent has 8 checkers in the zone with the 5pt or 4pt made, and when the opponent has 9 checkers in the zone but no additional home-board point made. If the opponent has 9 checkers in the zone and the 5pt or 4pt made then I'd tend not to triple split unless there are some mitigating factors.
| | White is Player 2
score: 0 pip: 147 | Money session Jacoby | pip: 180 score: 0
Blue is Player 1 | |
XGID=-a---BCB----eE---d-c-b--BA:0:0:1:11:0:0:1:0:10 |
Blue to play 11 |
1. | Rollout1 | Bar/22 24/23 | eq: -0.437 |
| Player: Opponent: | 40.22% (G:9.18% B:0.29%) 59.78% (G:18.50% B:1.00%) | Conf: ± 0.009 (-0.446...-0.428) Duration: 22 minutes 45 seconds |
|
2. | Rollout1 | Bar/22 6/5 | eq: -0.455 (-0.018) |
| Player: Opponent: | 39.82% (G:9.14% B:0.30%) 60.18% (G:18.10% B:1.24%) | Conf: ± 0.009 (-0.464...-0.446) Duration: 24 minutes 09 seconds |
|
3. | Rollout1 | Bar/23 24/23 6/5 | eq: -0.455 (-0.018) |
| Player: Opponent: | 39.64% (G:9.07% B:0.29%) 60.36% (G:17.74% B:1.00%) | Conf: ± 0.009 (-0.464...-0.446) Duration: 26 minutes 56 seconds |
|
|
1 Truncated at 7 moves using 3 ply. 648 Games rolled with Variance Reduction. Dice Seed: 2 First 2 moves and cube decisions: 3 ply Remaining moves: 2 ply, cube decisions: 3 ply
|
eXtreme Gammon Version: 1.21
| | White is Player 2
score: 0 pip: 147 | Money session Jacoby | pip: 181 score: 0
Blue is Player 1 | |
XGID=-a---BBC----eE---d-c-b--BA:0:0:1:11:0:0:1:0:10 |
Blue to play 11 |
1. | Rollout1 | Bar/23 24/23 7/6 | eq: -0.438 |
| Player: Opponent: | 40.00% (G:9.12% B:0.29%) 60.00% (G:17.87% B:0.99%) | Conf: ± 0.009 (-0.447...-0.429) Duration: 23 minutes 17 seconds |
|
2. | Rollout1 | Bar/22 7/6 | eq: -0.455 (-0.017) |
| Player: Opponent: | 39.87% (G:9.06% B:0.29%) 60.13% (G:18.16% B:1.28%) | Conf: ± 0.009 (-0.464...-0.446) Duration: 21 minutes 38 seconds |
|
3. | Rollout1 | Bar/22 24/23 | eq: -0.455 (-0.017) |
| Player: Opponent: | 39.65% (G:8.69% B:0.28%) 60.35% (G:18.23% B:0.91%) | Conf: ± 0.009 (-0.464...-0.446) Duration: 19 minutes 48 seconds |
|
|
1 Truncated at 7 moves using 3 ply. 648 Games rolled with Variance Reduction. Dice Seed: 2 First 2 moves and cube decisions: 3 ply Remaining moves: 2 ply, cube decisions: 3 ply
|
eXtreme Gammon Version: 1.21
| | White is Player 2
score: 0 pip: 145 | Money session Jacoby | pip: 180 score: 0
Blue is Player 1 | |
XGID=-a---BCB----eE---c-d-b--BA:0:0:1:11:0:0:1:0:10 |
Blue to play 11 |
1. | Rollout1 | Bar/23 24/23 6/5 | eq: -0.461 |
| Player: Opponent: | 39.88% (G:9.06% B:0.31%) 60.12% (G:18.52% B:1.05%) | Conf: ± 0.009 (-0.470...-0.452) Duration: 25 minutes 20 seconds |
|
2. | Rollout1 | Bar/22 24/23 | eq: -0.473 (-0.011) |
| Player: Opponent: | 39.84% (G:8.89% B:0.29%) 60.16% (G:20.14% B:1.06%) | Conf: ± 0.009 (-0.482...-0.464) Duration: 21 minutes 35 seconds |
|
3. | Rollout1 | Bar/22 6/5 | eq: -0.480 (-0.019) |
| Player: Opponent: | 39.80% (G:8.96% B:0.29%) 60.20% (G:19.74% B:1.45%) | Conf: ± 0.009 (-0.489...-0.471) Duration: 26 minutes 37 seconds |
|
|
1 Truncated at 7 moves using 3 ply. 648 Games rolled with Variance Reduction. Dice Seed: 2 First 2 moves and cube decisions: 3 ply Remaining moves: 2 ply, cube decisions: 3 ply
|
eXtreme Gammon Version: 1.21