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Gammon Go (GG) and Gammon Save (GS) Considerations

Posted By: Rick Janowski
Date: Thursday, 16 May 2013, at 6:00 p.m.

In Response To: Gammon Go (GG) and Gammon Save (GS) Considerations (AdamStocks)

GG+ and GS+ considerations really relate to a centred cube only and mostly apply to the early and, to a lesser extent, the middle games, as do considerations of GG and GS, in practice. It is difficult to generalise at different cube levels as many scores will no longer be valid. Races and bearoffs are all sensibly played as DMP since neither side can win a gammon, regardless of match score. Other end games also make GG or GS (and GG+ or GS+) invalid because one side or both has borne a checker off.

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