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OLM 2013-12-30

Posted By: Taper_Mike
Date: Tuesday, 31 December 2013, at 11:25 a.m.

In Response To: OLM 2013-12-30 (Jason Lee)





White is XG Roller++

score: 7
pip: 95
15 point match
pip: 133
score: 8

Blue is BGO Readers
XGID=--aABBBCB--a------bccCbba-:1:1:1:00:8:7:0:15:10
Blue on roll, cube action?

Roll Play Note
66 21/3, 21/15 prime
65 21/10
64 21/15, 7/3 prime
63 21/12 duping 1
62 21/15, 3/1 ace point
61 P = 8/2*, 3/2
X = 21/15, 3/2*
POH, crack
55 21/11*, 8/3, 7/2*
54 21/16, 7/3 prime
53 21/16, 7/4
52 21/16, 3/1 ace point
51 7/2*, 3/2 POH
44 21/9, 7/3
21/17, 21/13, 7/3
prime
43 21/14
42 21/17, 3/1 ace point
41 21/17, 3/2*
33 8/2*(2) POH
32 7/4, 3/1 ace point
31 7/3 prime
22 7/3, 4/2*(2) POH, crack
21 7/4
11 7/3 prime

Double!

With 9 rolls that make a prime (66, 64, 54, 44, 31, 11), and only 4 rolls that crack our five-point block (61, 22, 33), I like the double. Although some of them leave a direct shot, the cracking rolls are all good for us, as they allow us to switch to the attack.

  • 65 leaves a direct shot on the 3pt.
  • 63 leaves two blots in direct range, but dupes 1.
  • 62, 52, 42, 32 all move our blot from the 3pt to the 1pt. Although safe, it puts it out of play. The first three of these also leave a blot in the outer board.
  • 55 hits two checkers and leaves a direct shot, but manages to keep the 5-point block.
  • 53, 43, and 41 leave direct shots at two blots.

Mike

 

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