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Rollout Results Posted - XG+/XG+ RO

Posted By: Rod
Date: Wednesday, 29 January 2014, at 3:59 p.m.

In Response To: Rollout Results Posted (Paul Weaver)

Need to head off to San Antonio so I can't complete it. Seems likely, however, that the hit is still correct, though less so. The XG/XG+ RO (1296 trials) had 18-15 ahead by 0.003.

I suppose that since only about 1/2 of the games after the hit remain/develop into backgames that you still benefit more from the 20+ pip gain.





White is Player 2

score: 0
pip: 194
Unlimited Game
Jacoby Beaver
pip: 161
score: 0

Blue is Player 1
XGID=-b-ab-E-C---cE---bAd--a-A-:0:0:1:21:0:0:3:0:10
Blue to play 21

1.Rollout124/22* 6/5eq: +0.229
Player:
Opponent:
54.65% (G:17.85% B:0.89%)
45.35% (G:11.10% B:0.45%)
Conf.: 0.016 (+0.212...+0.245) - [91.9%]
Duration: 1 day 12 hours 45 minutes
2.Rollout218/15eq: +0.212 (-0.017)
Player:
Opponent:
54.23% (G:18.23% B:1.08%)
45.77% (G:12.07% B:0.47%)
Conf.: 0.017 (+0.194...+0.229) - [8.1%]
Duration: 23 hours 20 minutes
1 1248 Games rolled with Variance Reduction.
Moves and cube decisions: XG Roller+

2 1062 Games rolled with Variance Reduction.
Moves and cube decisions: XG Roller+

eXtreme Gammon Version: 2.10

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