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The Donkey Corner #1 - Rollouts
Posted By: Stick In Response To: The Donkey Corner #1 (Stick)
Date: Saturday, 15 March 2014, at 2:19 p.m.
I knew this was a pass but I thought it to be a small one, under .040. The racing lead alone in conjunction with the 9pt is what did it for me. Even though XG's checkers on the ace point hurt his timing some I didn't expect it to be enough to swing this to a take.
People mentioned the state of my offensive position which is a just question. It will be at least a turn before XG could take advantage of that and by then it should be squared away. I wasn't so worried about putting my offense together. It could be better, of course, but a very minor drawback in my opinion.
My take point is slightly elevated though I'm not sure to the extent it was suggested in this thread. Also, my opponent's gammons are worth a smidge more. Very minor net difference but when we're talking about a small bit of equity to begin with everything counts.
The real question is, which some of you have mentioned but nobody came out and expressed an opinion, is should Stick take against XG? I was comfortable taking assuming it was the small error I thought it was in the first paragraph. I wouldn't have been so comfy if I had known how big of an AtS pass it was.
Assuming ~3 PR difference or 100 elo between myself and XG we can input it into GNU using the Jacobs100 staggered match equity table. The results are posted below the XG AtS rollout. Result, very clear take. A normal score rollout follows that.
AtS Rollout
White is Donkey Corner
score: 2
pip: 1377 point match pip: 111
score: 0
Blue is XG Roller+XGID=-----AEACA--cB--bcBcb---b-:0:0:-1:00:2:0:0:7:10 Blue on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 77.93% (G:2.91% B:0.14%) 78.19% (G:2.75% B:0.16%) Opponent Winning Chances: 22.07% (G:1.57% B:0.04%) 21.81% (G:1.72% B:0.06%) Cubeless Equities +0.574 +1.166 Cubeful Equities No double: +0.962 (-0.038) ±0.006 (+0.957..+0.968) Double/Take: +1.069 (+0.069) ±0.010 (+1.059..+1.079) Double/Pass:
+1.000 Best Cube action: Double / Pass Rollout details 1296 Games rolled with Variance Reduction.
Dice Seed: 99542595
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 16 minutes 10 seconds
eXtreme Gammon Version: 2.10, MET: Kazaross XG2
AtS GNU staggered MET rollout
Cube decision Rollout cubeless equity +0.566 (Money: +0.567) Cubeful equities: 1. Double, take +0.925 2. Double, pass +1.000 +0.075 3. No double +0.864 -0.061 Proper cube action: Double, take Rollout details
Win W g W bg Lose L g L bg Cubeless Cubeful Centered 1-cube 0.778 0.025 0.001 - 0.222 0.015 0.001 +0.566 +0.864 Standard error 0.002 0.002 0.000 - 0.002 0.001 0.000 0.004 0.010 Player gnubg owns 2-cube 0.781 0.024 0.001 - 0.219 0.015 0.001 +1.043 +0.925 Standard error 0.002 0.002 0.000 - 0.002 0.001 0.000 0.009 0.010 Full cubeful rollout with var.redn. 325 games, Mersenne Twister dice gen. with seed 704951501 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
Money rollout
Analyzed in Rollout No double Double/Take Player Winning Chances: 77.92% (G:2.82% B:0.12%) 77.98% (G:2.76% B:0.13%) Opponent Winning Chances: 22.08% (G:1.68% B:0.05%) 22.02% (G:1.68% B:0.06%) Cubeless Equities +0.570 +1.142 Cubeful Equities No double: +0.942 (-0.058) ±0.006 (+0.936..+0.949) Double/Take: +1.017 (+0.017) ±0.007 (+1.010..+1.024) Double/Pass: +1.000 Best Cube action: Double / Pass Rollout details 2592 Games rolled with Variance Reduction.
Dice Seed: 99771520
Moves: 3-ply, cube decisions: XG RollerDouble Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 38 minutes 41 seconds eXtreme Gammon Version: 2.10
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