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What to do when your opponent camps out in your board.

Posted By: ah_clem
Date: Wednesday, 26 March 2014, at 12:07 p.m.

In Response To: What to do when your opponent camps out in your board. (Jason Lee)

The usual recipe for backgames is pure play and mobility. After entering with the deuce, we can step up to the 20, step up to the 18, make the 10, or slot the back of the prime with 12/9. I'm not sure which is most "pure" or which gives the best mobility.

What's white's plan here? She needs to spring at least one of her back checkers to preserve timing. And since she only has 50 pips of timing she needs to get some more. Applying Simborg's law ( do what your opponent wants to see least) I'll try slotting the 9. That way, any escape hits and hurts her timing, and if I can make the 9 I'll have a nice 5 prime.

bar/23 12/9.

Not much confidence that this is right, but also not sure if XG gets it right whatever it may say.

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