1. | Rollout1 | 11/8* 7/1* | eq: +1.163 |
| Player: Opponent: | 91.43% (G:34.03% B:1.01%) 8.57% (G:1.72% B:0.02%) | Conf.: ± 0.001 (+1.162...+1.164) - [32.4%] Duration: 2 minutes 15 seconds |
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2. | Rollout1 | 11/8* 8/2 | eq: +1.158 (-0.006) |
| Player: Opponent: | 93.15% (G:28.82% B:0.89%) 6.85% (G:0.25% B:0.00%) | Conf.: ± 0.001 (+1.157...+1.159) - [30.7%] Duration: 3 minutes 53 seconds |
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3. | Rollout1 | 7/1* 4/1 | eq: +0.942 (-0.221) |
| Player: Opponent: | 88.15% (G:20.72% B:0.52%) 11.85% (G:0.53% B:0.00%) | Conf.: ± 0.002 (+0.941...+0.944) - [36.9%] Duration: 3 minutes 18 seconds |
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4. | 3-ply | 11/5 4/1* | eq: +0.798 (-0.365) |
| Player: Opponent: | 86.48% (G:10.65% B:0.22%) 13.52% (G:0.42% B:0.00%) | |
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5. | 3-ply | 11/2 | eq: +0.699 (-0.464) |
| Player: Opponent: | 83.88% (G:7.36% B:0.20%) 16.12% (G:0.57% B:0.00%) | |
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1 Truncated at 3 moves using XG Roller++. 360 Games rolled with Variance Reduction. Rolled for both No double and Double Dice Seed: 36938605 First 4 moves and cube decisions: XG Roller+ Remaining moves and cube decisions: XG Roller+
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eXtreme Gammon Version: 2.10, MET: Kazaross XG2
So, I chose the hit and slot (11/8*/2), as my natural fear of the obscene sequences chased me away from the proper hitting two play. I think the parlays are short, but it is important to finish it off with two up.
K