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An idea to reduce variability of playing time in matches

Posted By: Bob Koca
Date: Monday, 5 May 2014, at 7:56 p.m.

In Response To: An idea to reduce variability of playing time in matches (Tom Keith)

Setting the board takes some time. There may be a few seconds added due to doublets on opening roll, retrieving dice that go off the table, and illegal plays to be corrected. Let's say a total of 2 minutes wasted. If the full 10 seconds are taken per move then one player gets 114 moves.

A short sample of 7 randomly chosen 7 point matches from dailygammon showed me making 225, 100, 134, 178, 152, 96, and 147 moves.

So if you are playing this and get behind on time, the chance of losing at the buzzer looks to be definitely significant. The other player will take 9 or 10 seconds each play and will use up the reserve time while staying ahead on time. You will probably need to play quickly right after rolling. Even getting down 1 second is bad.

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