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An idea to reduce variability of playing time in matches

Posted By: garyo
Date: Tuesday, 6 May 2014, at 4:05 p.m.

In Response To: An idea to reduce variability of playing time in matches (Bob Koca)

because, the person playing the backgame usually has a more complicated position and he would take longer - the racer's problems are much less (a lot of forced or semi-forced moves. Backgames take longer and would push the limits of the 40 minute period.

So, the time period expires and you have reached this position:

The score (after 0 games) is: white 3, You 3 (match to 7 points)

white50


 ' ' ' ' ' ' ' ' ' ' ' '

2O2O ' ' ' ' ' ' ' ' ' '

You6

Position ID: AAAA2wAAAAAAAA Match ID: QgngADAAGAAA

You have used up most of you clock and are 99.99% to win, but since your opponent has more time on the clock, she wins. Is this an acceptable outcome?

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