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xg vs gnubg containment position

Posted By: eXtreme Gammon
Date: Thursday, 31 July 2014, at 9:02 p.m.

In Response To: xg vs gnubg containment position (neilkaz)

Neil K: I think you'll also see an improvement for 3 ply RO's if using a larger than normal SI.

yes you are right: much better CI. That prove we still need another round of testing as 1-ply is not sharp enough.




White is Player 2

score: 0
pip: 158
Unlimited Game
pip: 72
score: 0

Blue is Player 1
XGID=bEDD----------bbbbbc---AA-:0:0:-1:65:0:0:0:0:0
White to play 65

1.Rollout1Bar/20 Bar/19eq: +0.846
Player:
Opponent:
81.92% (G:23.60% B:0.83%)
18.08% (G:3.70% B:0.01%)
Conf.: ± 0.013 (+0.832...+0.859)
Duration: 3 minutes 24 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Search interval: Large

eXtreme Gammon Version: 2.19.206.pre-release

Neil K: Also I think XG's understanding and play in this position-type increase clearly if you advance the prime one space forward to be from the 5 thru 10 points which is much closer to positions that are sometimes encountered.

Right again.





White is Player 2

score: 0
pip: 145
Unlimited Game
pip: 72
score: 0

Blue is Player 1
XGID=bEDD-----------bbbbbc--AA-:0:0:-1:65:0:0:0:0:0
White to play 65

1.Rollout1Bar/20 Bar/19eq: +0.962
Player:
Opponent:
85.71% (G:26.35% B:0.87%)
14.29% (G:2.40% B:0.01%)
Conf.: ± 0.006 (+0.957...+0.968)
Duration: 1 minute 51 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.19.206.pre-release

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