1. | Rollout1 | 24/18 21/15 13/7(2) | eq: +0.171 |
| Player: Opponent: | 58.53% (G:18.85% B:2.66%) 41.47% (G:12.83% B:1.57%) | Conf.: ± 0.004 (+0.167...+0.174) - [100.0%] Duration: 1 hour 51 minutes |
|
2. | Rollout1 | 21/9 13/7(2) | eq: +0.156 (-0.015) |
| Player: Opponent: | 57.79% (G:20.10% B:2.32%) 42.21% (G:11.53% B:1.38%) | Conf.: ± 0.004 (+0.152...+0.160) - [0.0%] Duration: 1 hour 47 minutes |
|
3. | Rollout2 | 21/9 8/2*(2) | eq: +0.118 (-0.052) |
| Player: Opponent: | 55.91% (G:23.87% B:4.10%) 44.09% (G:11.32% B:1.15%) | Conf.: ± 0.007 (+0.111...+0.125) - [0.0%] Duration: 23 minutes 40 seconds |
|
4. | Rollout2 | 13/7(2) 8/2*(2) | eq: +0.113 (-0.058) |
| Player: Opponent: | 55.64% (G:26.99% B:4.17%) 44.36% (G:11.41% B:2.08%) | Conf.: ± 0.007 (+0.105...+0.120) - [0.0%] Duration: 23 minutes 20 seconds |
|
5. | Rollout3 | 13/1*(2) | eq: +0.104 (-0.067) |
| Player: Opponent: | 55.18% (G:23.35% B:0.71%) 44.82% (G:11.45% B:0.58%) | Conf.: ± 0.004 (+0.099...+0.108) - [0.0%] Duration: 1 minute 10 seconds |
|
6. | Rollout3 | 13/1* 8/2*(2) | eq: +0.102 (-0.069) |
| Player: Opponent: | 55.09% (G:25.70% B:0.53%) 44.91% (G:12.48% B:0.76%) | Conf.: ± 0.004 (+0.098...+0.106) - [0.0%] Duration: 1 minute 01 second |
|
7. | Rollout3 | 21/15 13/7(2) 11/5 | eq: +0.100 (-0.071) |
| Player: Opponent: | 54.99% (G:16.76% B:0.91%) 45.01% (G:13.04% B:0.68%) | Conf.: ± 0.004 (+0.096...+0.104) - [0.0%] Duration: 1 minute 20 seconds |
|
8. | Rollout3 | 13/7(4) | eq: +0.093 (-0.078) |
| Player: Opponent: | 54.64% (G:19.13% B:1.29%) 45.36% (G:10.86% B:0.49%) | Conf.: ± 0.005 (+0.088...+0.098) - [0.0%] Duration: 1 minute 17 seconds |
|
|
1 2952 Games rolled with Variance Reduction. Dice Seed: 91660883 Moves: 3-ply, cube decisions: XG Roller Search interval: Huge
2 684 Games rolled with Variance Reduction. Dice Seed: 91660883 Moves: 3-ply, cube decisions: XG Roller Search interval: Huge
3 Truncated at 11 moves using XG Roller. 216 Games rolled with Variance Reduction. Dice Seed: 91660883 Moves and cube decisions: 3-ply Red
|
I seriously considered the second best play, but not the first. I saw that 21/9 7/2(2) gets Blue hit quite a lot in our outfield and looked for something better. I rejected a lot of bad plays, however I played 13/7(4) which is pretty horrible since it gives up the mid unnecessarily