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BGonline.org Forums
OTB & RO
Posted By: John O'Hagan In Response To: 11 for White (John O'Hagan)
Date: Wednesday, 8 October 2014, at 1:16 p.m.
I quickly played the obvious 7/3 OTB not even considering the best play of 6/3 2/1. The best play gives you a broken 5 prime so it could work if the opponent rolls a 1 or 2. He might be unable to get up and over your prime or, if he does, you might dance a while and preserve timing for your ace point game. Plays like this are correct if the extra wins are greater than half the extra net g losses and all of the extra net bg losses (actuallly a bit less than 'half and all' since you own the cube).
The RO shows the correct play gives you 4.5% extra wins vs. 7.5% extra g's and 1.5% extra bg's. 4.5 is less than half of 7.5 + all of 1.5 but cube vig is enough to make 6/3 2/1 the best play.
is Player 2
score: 0
pip: 100Unlimited Game
Jacoby Beaverpip: 120
score: 0
is Player 1XGID=a-BA-BCCB-a-------bcbbbbB-:1:1:1:11:0:0:3:0:10 to play 11
1. Rollout1 6/3 2/1 eq: -0.883
Player:
Opponent:16.35% (G:1.11% B:0.02%)
83.65% (G:26.08% B:2.52%)Conf.: ± 0.007 (-0.889...-0.876) - [100.0%]
Duration: 4 minutes 17 seconds2. Rollout1 7/3 eq: -0.909 (-0.026)
Player:
Opponent:11.89% (G:0.60% B:0.02%)
88.11% (G:18.49% B:1.00%)Conf.: ± 0.005 (-0.913...-0.904) - [0.0%]
Duration: 2 minutes 53 seconds3. Rollout1 8/7 6/3 eq: -0.941 (-0.059)
Player:
Opponent:11.13% (G:0.50% B:0.01%)
88.87% (G:19.52% B:1.17%)Conf.: ± 0.005 (-0.947...-0.936) - [0.0%]
Duration: 2 minutes 39 seconds4. XG Roller++ 7/5 3/1 eq: -0.945 (-0.063)
Player:
Opponent:12.38% (G:0.57% B:0.01%)
87.62% (G:22.76% B:1.49%)5. XG Roller++ 5/3(2) eq: -0.959 (-0.077)
Player:
Opponent:8.97% (G:0.25% B:0.00%)
91.03% (G:16.71% B:0.58%)1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG RollereXtreme Gammon Version: 2.00
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