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Longer Rollout

Posted By: Stick
Date: Friday, 7 November 2014, at 7:39 p.m.

In Response To: Rollout + follow-up question (Tenland)

Just to get rid of some of the variance. We still weren't overly confident after 1k. Now we know for sure it's the 'dead obvious play'.





White is Player 1

score: 0
pip: 150
Unlimited Game
pip: 153
score: 0

Blue is Player 2
XGID=-aa--BCBC---cC---bce-A--A-:0:0:-1:62:0:0:0:0:10
Blue to play 62

1.Rollout124/16eq: -0.552
Player:
Opponent:
37.33% (G:8.00% B:0.34%)
62.67% (G:20.53% B:0.70%)
Conf.: ± 0.006 (-0.557...-0.546) - [100.0%]
Duration: 1 hour 48 minutes
2.Rollout123/15eq: -0.576 (-0.025)
Player:
Opponent:
36.47% (G:8.89% B:0.35%)
63.53% (G:19.15% B:0.77%)
Conf.: ± 0.006 (-0.582...-0.571) - [0.0%]
Duration: 1 hour 49 minutes
1 7776 Games rolled with Variance Reduction.
Dice Seed: 51848530
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.19.206.pre-release

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