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XG 3 Ply Error #2

Posted By: Trunky
Date: Tuesday, 16 December 2014, at 5:20 p.m.

In Response To: XG 3 Ply Error #2 (Stick)

There are several ways this game could go. Although white is ahead in the race, white needs to get that last man home. Meanwhile, blue will positioning men in the outfield ready to send back the escapee. White might put blue on the bar for a while whilst escaping or white might crunch and/or leave more blots. I think blue should double, and based on the racing lead, I would say this was a take.

D/T

p.s., based on my previously bad analysis of positions, my answer is probably wrong but I hope by having a go I get to learn from my mistakes.

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