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Rollout at DMP

Posted By: David Levy
Date: Monday, 29 December 2014, at 6:38 a.m.

In Response To: Double fours at double match point (David Levy)

This result should be clear from Paul's earlier money rollout. With no gammon bonus 13/9(4) is a clear winner over 13/5*(2). I haven't heard good explanations. It seems odd to strand the back checkers. The best explanation I can come up with is that the play is so robust that you have many turns to roll doubles and advance the back checkers. But I find this less than convincing.

I can't imagine anyone finding this over the board.





White is Player 2

score: 5
pip: 151
7 point match
pip: 144
score: 5

Blue is Player 1
XGID=---B-AC-Cb--dB-B-c-fA-A---:1:1:-1:44:5:5:0:7:10
Blue to play 44

1.Rollout113/9(4)eq: +0.277
Player:
Opponent:
63.85% (G:14.47% B:0.52%)
36.15% (G:6.07% B:0.46%)
Conf.: ± 0.005 (+0.272...+0.282) - [100.0%]
Duration: 38 minutes 19 seconds
2.Rollout113/5*(2) eq: +0.224 (-0.053)
Player:
Opponent:
61.20% (G:25.70% B:2.04%)
38.80% (G:8.51% B:0.76%)
Conf.: ± 0.006 (+0.218...+0.230) - [0.0%]
Duration: 37 minutes 47 seconds
3.Rollout113/9(2) 6/2(2)eq: +0.199 (-0.078)
Player:
Opponent:
59.94% (G:18.78% B:0.72%)
40.06% (G:9.95% B:0.66%)
Conf.: ± 0.005 (+0.194...+0.204) - [0.0%]
Duration: 35 minutes 37 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

eXtreme Gammon Version: 2.10, MET: Kazaross XG2

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