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Cube Action

Posted By: Taper_Mike
Date: Friday, 9 January 2015, at 6:09 a.m.

In Response To: Cube Action (Stick)

 White is Player 2 score: 0 pip: 119 Unlimited GameJacoby Beaver pip: 105 score: 0 Blue is Player 1
XGID=aBBBBBB----b----bAbbbbAbA-:2:1:1:00:0:0:3:0:10
Blue on roll, cube action?

eXtreme Gammon Version: 2.19.206.pre-release

In effect, Blue has to hurdle 3 five-point blocks to escape his back checkers. He also has 3 cracking numbers right now. Assuming he does not roll one of them, he has 16 pips he can waste before he cracks. On average, does it take between 2 and 3 rolls to jump over a five-point block when you are positioned at the front edge? Does that mean, on average, that Blue cracks?

Against that, we should give Blue credit for the gammons he will win when he does escape. Is he approaching 20%? We must subtract something from that, however, for the gammons White will when he closes Blue out.

When I first looked at this, I thought the double was fairly clear, and the take was the question. Now I wonder how this can even be a double.

No double.

Mike

• Cube Action
Stick -- Friday, 9 January 2015, at 4:24 a.m.
• Cube Action
Taper_Mike -- Friday, 9 January 2015, at 6:09 a.m.
• Cube Action
Alex Schofield -- Friday, 9 January 2015, at 6:51 a.m.
• Cube Action
neilkaz -- Friday, 9 January 2015, at 5:51 p.m.
• Cube Action
ah_clem -- Friday, 9 January 2015, at 1:28 p.m.
• Cube Action
Keene -- Friday, 9 January 2015, at 3:21 p.m.
• Cube Action
Daniel Murphy -- Friday, 9 January 2015, at 5:12 p.m.
• Cube Action
Christian Munk-Christensen -- Friday, 9 January 2015, at 5:46 p.m.
• Cube Action
Taper_Mike -- Friday, 9 January 2015, at 8:12 p.m.
• Cube Action
lenny -- Saturday, 10 January 2015, at 7:48 p.m.
• Cube Action - Rollout
Stick -- Saturday, 10 January 2015, at 9:45 p.m.

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