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Your play v. XG? v. a human?

Posted By: Keene
Date: Wednesday, 25 February 2015, at 7:21 p.m.

In Response To: Your play v. XG? v. a human? (Timothy Chow)

I deliberately answered the question that was asked rather than implied. I did a 'Stick'.

Either way, 23(2). The hit just costs timing, and I dont know if I will get cubed here or not, but I think I can take after making the 23, but I should drop if I hit. I really am guessing at the cube actions though. The 23pt is a far more valuable asset than it is given credit for. In fact, I thought I read / heard / assessed that the 23pt anchor is the hardest anchor to play against, due to its relative position.

Some maxims:

An acepoint game yields a shot {insert vaguely 30% ish number here} of the time.

The three point (22) anchor is always almost a take

The best backgame is the 24/22 or 23/22

(new Keene Maxim here) - The 2pt game is crappy, but not always. Your opponents dont like playing against it as much as you don't like playing it.

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