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BGonline.org Forums
What if illegal moves were a capital crime?
Posted By: mamabear In Response To: What if illegal moves were a capital crime? (Bob Koca)
Date: Thursday, 26 February 2015, at 11:54 p.m.
I think that all MickZ meant was that if the delay were 15 sec. instead of 12, people could play their [obvious] moves at a more deliberate speed, rather than nicking their time bank a second or two on plays where they didn't go in the tank.
My own experience is that even one extra second makes a big difference for me in that regard. I really liked Pat Gibson's 13 sec. delay rule for that reason. But having to play with a 12 sec. delay instead most of the time doesn't cause me to dislike using a clock; I just assume that I cannot play "on the buffer", and so must make allowance for losing 30-45 seconds per 11-point match because of not quite keeping up with the pace of the 12-sec. clock. That isn't a big fraction of 22 minutes, and shouldn't ever cause me serious problems with time.
If what Mick has observed is happening a lot, I guess I'm not the only one having this issue, or at least worrying that they will. But I also think it's something we can live with, rather than try to get the delay increased now that 12/2 has become generally accepted. And any day at all, I'd rather play with clocks at least preferred, than sit for three or four hours waiting for a turtle to think his way through a mental four-step tree diagram on every play! (I also like the single set of dice.)
And finally, an aside about Barry's note that people always say, "I'm a fast player, so we don't need a clock": When people tell me that at clocks-optional events such as Cleveland, my response is to admit that I'm not the fastest player in the room, and then to tell them I won't be offended if they think we should use a clock. The response is always something along these lines: "Naah, don't worry about it. We don't need one of those contraptions."
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